Inertia is a game of unification in the sense of Claude Soucie's Lines of Action. The first player to unite all of his pieces on the board into a single group wins. To start, white places one piece anywhere on the 8x8 square board. Players then alternate placing pieces on the board, with the first piece being adjacent to the opponent's most recently placed...
From the rules: Infecta is the game of cell survival. A life-and-death struggle between single-celled organisms involves two players in a rapid action contest of dice and strategy. Each opponent attempts to inflict the foreign cell by exposing it to a carrier virus while defensively contracting its own cell wall and shifting its nucleus out of danger. As...
A new of its kind strategy board game for 2 to 6 players. Take your viruses and battle your opponent's occupied cells, but be careful, the cure syringe is also part of the game. Take risks and dominate the game. Challenge your friends and let them Infected. Featuring built-in neodymium magnet characters and fully magnetized board. Play Infected in single...
A board game without dice, based in risk control and strategy. With a duration of 30-60 min, in “Infernis” 2 to 4 players take the role of as many witches challenging each other in a cruel game of magic and cunning. Essentially, it consists in a large square plain with parcels that contain magic and form a grid. When this magic is activated, an arcane wind...
Infiltrate is a quick strategic tussle. In this Icehouse game, two players build 15-point armies, and then try to get one of their units to the enemy's home row first. On each turn, you must move two of your pyramids. Each type of unit has special abilities. Smalls can only move by pushing another pyramid ahead of them. Larges can capture smalls or other...
In every round one player builds a playing field from 24 blocks of different length. Each player gets a pawn and chooses a starting position. Then players take turns moving their pawns from block to any adjoining block, trying to capture opponents by going onto the same block with them, until only one player remains on the field. Every five turns one...
A variant form of chess played with the usual pieces on an infinity-symbol-shaped board. While the rules are nearly identical to those of standard chess, the differing topology changes the game substantially. Original websites for it are no longer up, but the WayBack Machine has a cached version at...
Infinito is an abstract game for two player with a theoretical infinite moves per turns, i.e. theoretical infinite branching factor, but with finite number of turns. A finite version of the game is Myriades. Infinito is played on a square board, preferably 10x10 or larger. One player owns the black stones, the other player owns the white stones. Grey...
INFLUENCE is a tactical card game where players attempt to gain the most Power. By playing Influence cards -- symbolizing military, political, and economic influence -- players conquer Castles and gain a base of Power. Maintaining control of these Castles grants additional Power, as well as influence over neighboring Castles! Each player has an identical...
You've been charged with tailored development of your city, improve the infrastructure while aiming to be the most successful administrator. Players take turns placing tiles on a 5x5 board after which points are scored according to each players target scoring pad. Player with most victory points emerges as the winning administrator. —description from the...
In Ingenious, a.k.a. Einfach Genial, players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge. The trick, however, is that a player's score is equal to their worst-scoring color, not their best, so they need to score for all colors instead of specializing in only one or two. Ingenious...