Hedron is a tiny epic space battle that combines abstract strategy with thematic gameplay and dynamic mechanics. The game uses polyhedral gaming dice to represent factions of warring energy beings. The core mechanic of the game has players make a single move each turn which they can build into a chain of movement allowing you to move your fleet across the...
Introduction:Hedu (from Old English: Hēahþu, meaning "height") is a finite game for two players: Black and White. It is played on the hexes (cells) of a initially empty hexagonal board. The recommended board size is 7 cells per side, but boards of 5, 6, 8 or 9 are also valid. Each player has access to a sufficient supply of stackable pieces of their own...
A Kickstarter and convention promotional card for the base game. Once advanced, this card provides a one-use technology that allows you to discard all the tiles in the sector pool and refill the pool with new tiles from the stack. When used in conflicts, Cosmic Engineering results in the power from played technology being ignored, but the card must be...
A Kickstarter and convention promo card for the base game. Once advanced, this card provides a one-use technology effect that allows you to search through the technology draw pile for one card of your choice instead of taking a normal draw action, When used in a conflict, it provides no power but instead allows you to immediately return your inactive cards...
Attempt to control territory by placing playing pieces. Gain points by capturing opponents pieces or by blocking opponents influence. Beware the landscape shifts over time! Game is played on an enlarged checker style board (10x10) with high quality wood tiles and pieces. Game times vary from 15 minutes to 1 hour 45 minutes depending upon the level of play...
Hei Su Hong Su is a battle of wits between two opponents, played on an elegantly crafted board framed in genuine cherry or mahogany. Each game includes an authentic Chinese i-ching coin. In Hei Su Hong Su, when tokens are moved off one end of the board, they return on the opposite side. Additionally, unlike other popular strategy games, players are...
平安 (Heian) is a short two-player game set in Heian era Japan (9th to 12th centuries). Some of the characteristics of that era that are somehow worked into the design of the game are the hunger for wood that had to be brought in from farther and farther to the new capital; the struggles with the Emishi in the north-east; and the troubles of financing both....
This is a 3-D pyramid game where you move pieces up and down the pyramid. It actually ships with three games in the rules that utilize the common movement mechanism of moving around the pyramid (and/or jumping like checkers). Kaptor - capture all of your opponents pieces The Crown - have 5 of your pieces fill the top five holes at the top of the pyramid...
Heirloom is a hex-tile laying strategy game where players cultivate beautiful heirloom tomato gardens by carefully expanding and optimizing a community garden of tomatoes, and harvesting them with their baskets. Over the course of the game, players draft and place hexagonal farming tiles to grow contiguous fields and create high-value tomato varieties. The...
Heisenberg is connection game played on a square grid. Two players, Black and White, alternate placing stones on the intersections of the grid until one player connects his two sides of the board and wins the game. Object of the game A player wins when he forms a chain of his own stones which connect his two edges of the board. The chain can be connected...
The thief moves invisibly through the museum stealing art, disabling security cameras, avoiding the museum staff and attempting to escape before being cornered. The thief player has a privacy screen, a pad of mini maps to plot their course, locations of art and security cameras on, a thief token that gets placed on the game board if spotted by a museum...