Hesperidae is a card game that you can carry anywhere in your pocket and that will help you learn Canarian history in an entertaining way with games of about 15 minutes. The 54 cards that form part of the game represents some of the most outstanding events in Canarian society, culture and politics. But don't worry, because you don't need any prior...
The Dutch game association Ducosim publishes the game magazine Spel!. With this magazine they will publish several 'Spel!enkaarten' (gamecards). These are games which fit on a A5 card. #0028 is Het Kerstboom-Ballen-Memo-Spel. This is a memory variant played on a Christmas tree shaped board. Each turn, a player slides one Christmas ball as far as it goes in...
Find the longest link using 6 colors of gems or make the most links possible to win. How to play: 1) Flip over and mix 84 Hetrix tiles thoroughly. Players get 5 tiles each. 2) Flip over and mix 12 link tiles thoroughly. Players get 1 tile each. 3) Everyone begins the game at the same time. Turn over the tiles and build a matrix. Do not let others see your...
Hex was invented by the Danish mathematician and poet Piet Hein, who introduced the game in 1942 at the Niels Bohr Institute. The same year Hex appeared in the Danish newspaper Politiken under the name Polygon. Hein introduced the game to the readers on December 26, 1942 and during the following four months gave them a problem each day to begin with -...
Hex Strategy: Making the Right Connections From the back cover text: Hex is a classic board game invented over half a century ago independently by the Danish mathematician Piet Hein and the Nobel Laureate John Nash. It has recently enjoyed a surge in popularity, and continues to fascinate mathematicians and game theorists with its duality of simple...
Global Connection is a drawless connection game for two players: Black and White. It is played on the cells of an initially empty hexhex board with eight or ten cells per side. Before the game starts, the perimeter cells of the board, except the six corners, are filled with black and white stones alternating in color. Each corner cell must be adjacent to...
Hex is an abstract strategy game for 2, 3, 4, or 6 players played on a symmetric board of 54 hexagonal spaces. Team play is possible. Each player starts with 6 plain ceramic hexagonal pieces, including 5 hexmen and 1 (taller) hexcellency which starts on his hexdom space. The winner is the player who either first moves his hexcellency to the hexdom on the...
Players in Hex-A-Gon want to seize as many knights as possible, and whoever seizes the most knights wins. To set up the game, lay out the hexagonal game board, which is covered with a hex-shaped pattern of hexagons with five hexes per side, then place one knight on each space of the game board other than the center hex. (P.S. Hex!) On a turn, a player...
Hex-A-Gone is a solitaire puzzle game played on a hexagonal grid in a rhombus shape, five on a side. There are 16 pieces: four each numbered 1-4. A move consists of jumping a piece over exactly the matching number of adjacent pieces. One of the jumped pieces is removed. The goal is to leave as few pieces as possible. A starting position is given but others...
HEX-A-GONE is an abstract strategy game played on an hex-hex tile board. Players move their pawns on tiles worth 1,2 or 3 points. They collect the starting tiles of their pawns, thus shrinking the board with every move. The goal is to have the most points when no player has legal moves or everybody passed. HEX-A-GONE appears to be very similar to Hey...