Gnostica is an abstract territory based war game. Tarot cards make up the often-changing board, and players use Looney Pyramids to represent minions that control those territories. Every tarot card has a power, and when a player has one of his pieces on a territory, he or she may use the power of that territory through that piece. Players also have a hand...
An expansion of Gnostica, adding materials from the astrological game Star Encounters. Homemade components and a regular d12 easily substitute for the Star Encounters properties. Player tokens move around a zodiac board during Gnostica, and enhance different card powers based on the player's position in the zodiac. Additionally, players have the ability to...
15 great games chosen because they are easy to learn, reward multiple playings & appeal to a wide variety of players.... plus, the kids at El Carmelo Elementary liked 'em. :-) Hoppers / Mini-Hoppers (Halma on a 10x10 and 4x4 board, respectively) The Game of Y The Royal Game of Ur Surround (a Go variant) Corsaro Solitaire Pentominoes Morris (Nine Men's &...
By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history. Players place one stone at a time on the board at an empty...
Joker Go is a Go variant/expansion using a special deck of cards. Each player has an identical deck of 27 cards which show a configuration of Go stones. In the basic game players choose to either play a stone normally or randomly draw and play a Joker Go card. When you play a Joker card, you place the stones shown on the card onto the board in a spot of...
Subtitled "The American Go Game." Campaign! was published in 1961 to reflect on the War Between the States. The game board is made up of squares 18 long and 15 wide, with various "battlefields" interspersed among the blocks. Each player starts with 72 wooden discs. Each turn, a player rolls the dice and adds discs to his or her lines, attempting to...
Introduction1. Conversion Go is a territory game for two players, Black and White, who alternately put stones of their color on the board. 2. The board is a 16x16 grid (counting the points rather than the squares). At the beginning the board is empty, with play taking place on the points. Play3. A corner point is considered to belong to both edges that...
A variant board for the classical game Go, based on a street map of Milton Keynes. Milton Keynes has approximately grid-style plan, but the boundaries of the map are irregular, and there are four places where two "parallel" streets intersect. Other rules are as in normal Go. However, the tactical properties of the irregular boundary majorly affect...
Go Waterloo Combining the elegance and simplicity of a Napoleonic wargame with the gritty realism and historical accuracy of the classic board game Go, Go Waterloo is likely the worst game designed in decades. Improbably playable but lacking in any of the redeeming values of its dual inspirations, only hard core fans of either Go or Waterloo Historical...
"Go-Moku" (Japanese - also spelled "Gomoku") or "wuziqi" (Chinese) is a very old game played with a Go set. The game can also be played on a sheet of graph paper using X's and O's. It is similar in idea to tic-tac-toe, but far greater in scale and complexity. The name means "five points." It is debated whether this game originated in China or Japan, with...
Go-Ball is an adaptation of the board game Go. We have taken the rules of the traditional game of Go, modified the board, and called it the Go-Ball. The Go-Ball, as the name suggests, is based on the game of Go but is played on a ball or globe. Go-Ball comes in a box containing 20 puzzle pieces. Taking pieces one at a time, players fit them together to...