A small game designed by Susumu Kawasaki. A game for two players, Gauss: The Magnetic Duel is played on a small hexagonal grid. Each player has a set fifteen tokens: ten in their color and five in the opposite color. Player take turns and each player may place one token per turn. Like the poles of a magnet, tokens of opposite color are attracted to each...
Introduction:Gawi (from Gothic: Gawi, meaning "land, region") is a drawless game for two players: Black and White. It is played on the intersections (points) of an initially empty hexagonal board. The recommended board size is 9 points per side, but boards of 7 or 11 are also valid. Each player has access to a sufficient supply of stones of their own...
Gawi Bawi Bo is a strategy game for 2 players ages 8+ For ages 8+ 30 min play time You move and capture tiles following the Rock, Paper, Scissors rules. Setup Place board between the players Shuffle the 36 tiles face down Tiles are placed on empty spaces of the board In turn, flip over and place a tile on an empty space, starting with the outer edge...
Gawp is a card game for ages 7 and upwards. The game is played using a set of 86 playing cards. 15 of the cards are laid out on the table (face up) in a 5 by 3 grid. Players look at the grid and try and spot "pairs". Each card consists of a pattern of rectangles of different sizes laid on top of each other giving the effect of an outer, middle and inner...
Gazebo: Elevation Expansion includes two additional garden maps — the Botanical Garden and Jungle Garden. Each map introduces new features and strategies! Botanical Garden introduces raised patios — a player needs two adjacent gazebos (instead of one) in order to claim them. Because these patios are harder to claim, this increases the competition and...
You blatantly lied on your CV and got hired by the world's best Gear Moving Factory. It is your first day at the job and the boss is smelling something fishy about the new recruits. He places you in the Ultra Modern Testing Grounds to test your skills. The one who ends up the best will start working... for others, tough luck. Pick up gear tiles as quickly...
Imprisoned in the net - the spider can catch their booty by tactical acting. The wooden gameboard (ca. 61x61 cm) consists of 64 playing fields and 4 center zones for the spiders. The goal of the game is to catch as many flies as possible (in the form of stones). The spiders may move horizontally and vertically. They try to reach and catch a fly according...
The players start with 3 pawns at the four big circles and have to reach the opposite one, which is also the starting space of another player. Movement is one space forward or sideways per turn, never backwards, on the branched path. Since the pawns may not jump over each other, they are able to block each other. If a player isn't able to move, he is out...
Each player gets four monks in one color. The player looks at the monks and places them on the starting field, so thta the other players can't see the monks. In play the players aren't allowed to look at the monks. At the player's turn, he/she throws with both dice and chooses one monk. It's not allowed to devide the points of the dice along the monks. The...
Gekitai™ (Repel or Push Away) is a 3-in-a-row game played on a 6x6 grid. Each player has eight colored markers and takes turns placing them anywhere on any open space on the board. When placed, a marker pushes all adjacent pieces outwards one space if there is an open space for it to move to (or off the board). Pieces shoved off the board are returned to...
Gekitai² ™ (Repel or Push Away) is a 3-in-a-row game played on a 6x6 grid. Each player has sixteen colored markers in two colors and takes turns placing them anywhere on any open space on the board. When placed, a marker pushes all adjacent pieces outwards one space if there is an open space for it to move to (or off the board). Pieces shoved off the board...