The game board is a 6x6 grid. The object is to move all six playing pieces (plastic sticks in six colors for each player) to the other side of the board. The board itself contains six rows which can change color, courtesy of a handle on either side of the board that can be turned to display new colors. A piece can move in a straight line (as fas as...
Each player has 9 pawns of 5 colors. The game board consists of squares of the same 5 colors and white squares. Each color has a strength value between 1 and 5 points. On white spaces the strength of the pawns matches their own value, on all other spaces the strength of the pawns take on the point value of the space. Movement and capture is 1 space in any...
The game "Farbstrakt" was included in Spielbox 1/91 as part of the "Spiel im Heft/Game in the zine" series. The board consists of 2 halves of 5x10 grids, which must be layed together so that at least 2 spaces connect the two halves. The 100 spaces on the board are coloured in one of 5 different colours and show numbers from 0-9. 5 playing pieces in these 5...
The playing board of Färgpass consists of a 5x5 grid. During the first phase of the game, the players take turns filling the grid with black and white chits, one in each space except one. In the second phase, the players take turns placing another type of chit that has a 1x2 shape, and that has two colored dots on it: white-white, white-black or...
Farlander is a quick abstract strategy war game set in the medieval era. The map consists of seven modular hexagons, each hexagon is divided into 3 or 4 territories. The game play has two phases: inhabiting and conquering. In the first phase each player deploys its pieces (knights) one at a time. In the second, players take turns to conduct an attack. No...
Farmasum Game description: THEME: Although this is a version of Checkers, it is done in the style of the popular tile-laying game, Carcassonne. Making fun of the contentious 'farming scoring' in Carcassonne, it uses meeples that are prone (farmers) as the checkers. In keeping with this, the 8x8 checkerboard alternating between the farmer’s fields and 'city...
This is billed as "the ultimate tic-tac-toe" and has some resemblance to nine men's morris. The array is 4x4, and players alternate placing one of their 6 pieces on, placing one of the two wild pieces on, or moving/jumping with one of their pieces or the wild pieces. The goal is to get 4 in a row, make a square (2x2), or occupy all 4 corners. There are a...
The board measures 10×10, with four 4×4 areas in the corners marked in a black and white checkerboard pattern (the remaining cross-shaped area is neutral). The black and white squares start off loaded with the black and white pieces. Black goes first. Jumps are horizontal or vertical, over the opponent's pieces only. Multiple jumps are possible. Each jump...
Electric 4 in a row Game - The first 4 in a row board game that features an electric counter. It is a strategy game that requires fast reactions and is suitable for all ages. Ready for some strategy, fun, and excitement! Get 4 in a row - Simple and Unique game rules for 2 players: win the game to create 4 same-coloured tokens in a row in any direction...
Everything is ready for the biggest constructions! Now it's your turn to carry them out as soon as possible. Put yourself in the shoes of one of the most important contractors in the city and make your builders work to be the first to carry out the projects. Fast Builders is a family game of 2 to 4 players in which we must send our workers to collect a...
In this ancient game of strategy, each player seeks to immobilize and remove all their opponent's pieces. Although an easy game to lean a high level of tactical skill is needed to win. (Source: Game Box) In detail it is played like this. Each player selects a set of 5 pieces in their color and both players place those pieces on the outer lines on opposing...
Abstract game. Played on a chessboard style grid, your pieces might attract or repel other pieces that you challenge. Feel the magnetic power! Can you harness the magnets power to outwit your opponent? Feel the power of the magnets as each player fills the board with magnetic stones. You must use their force to your advantage so plot your move: decide...