Échec aux Chevaliers is the tranposition into a board game of the fights that took place in the Middle Ages between the Knights and the men-at-arms. We play with two players, even if it is possible to play with four. The object of the game is to successfully capture the opponent's citadel and stay there for an entire turn without being captured. Échec aux...
French abstract board game that mixes a word game (players have to form the longest word) with chess pieces (each player has 2 horse pawns that he can move on a checkers style board). The calculation of the points is done as follows: two points per letter of the word minus the number of letters which remains. A no-claim bonus is granted as well. The player...
Echek is a chess-inspired game which is played with only 12 cards and without an actual board. Each player has 6 pieces (King, Queen, Root, Bishop, Knight and Pawn) with chess-like moves and they play on a 4x4 virtual square. The game begins with both Kings face to face, and each turn players can move a piece or put a piece into play. The game ends when a...
Echelon is a three-dimensional abstract strategy game in which two players build a structure while attempting to get five cubes of their own color in a row. Starting with a black "starting cube", players alternate placing in one of two ways: 1) Playing three cubes in a row (as viewed from above), with at least one cube on top of a preexisting one, or; 2)...
Abstract tile laying game, winner of the German "Red Dot Design Award". Players try to get rid of their six tri-colored triangle tiles by matching them to those already on the board. There are six colors (black, red, white, green, pink and blue), which have to match on all touching pieces. If a player can't add a tile, he must draw additional tiles from...
The Ball and Chain Game is an abstract game for two. The oblong board contains hexagonal spaced holes for the ball-shaped pieces to rest. Each player has one large Guard and five pairs of smaller Prisoner pieces. Each pair of Prisoners is connected by a metal chain: two short chains and three long. A Prisoner may move as far as the chain will allow (1 or 2...
In a post-apocalyptic wasteland, players take on the role of "Overseers" responsible for their faction. Magnetic hex tile holders for customisable map designs and player-chosen placements for resource tiles give a fresh dynamic to every game. Players must also battle against the Ecolapse, which flips hex tiles and renders any resources on them (Soylent or...
Chains of Command is a fast-playing, boardless, luckless, tactical skirmish game. Players build their own armies by mixing and matching units from four distinct factions, and battle in a contest reminiscent of Hive mixed with Heroclix. And best of all, it's currently a free print-and-play game! With only one neutral tile and a dozen or so hex tiles per...
Family game for 2 to 8 players. The aim of the game is to be the first who reaches the center of the board with one of your pawns. Every player get 4 pawns in one color. Put 3 pawns in the holes marked on the side of the board. The starting player put 1 pawn in the first black or white hole. Then he turns the black or the white disc one space to the left...
Introduction:Edaraz (from Proto-Germanic: Edaraz, meaning "edge" or "enclosure") is a territorial game for two players: Black and White. It is played on the hexagons (cells) of a hexagonal board. The recommended board size is 9 cells per side, but boards of 7 or 11 are also valid. There is also a place outside the board called prison. Each player has a...
Players take turns to place the triangular pieces onto the board. When played the piece must be laid down so that its edges match those of any piece already in position (i.e Red to Red, Green to Green). When two or more edges are matched the player earns an extra turn. If a player cannot place a piece matching the edges then the turn is forfeited and play...