A chess variant that provides a larger board (8x9) and adds another piece to the standard chess set: The Duke. The Duke can move 1, 2 or 3 spaces in any direction but is unable to capture in any adjacent space but can capture in the subsequent 2 or 3 spaces beyond that. The Duke may also jump over pieces to bypass them. The Duke starts at the King's side...
Dumme Dame is an abstract 2 player game printed on a postcard. Only a pencil is needed (and an eraser for multiple plays). The playing field consists of 4 x 4 spaces. One player starts and writes a number between 1 and 3 into one of the fields and adds an orthogonal or diagonal arrow to the field. The next player follows the arrow and starts his/her player...
Dunsany's Chess was developed by Irish author Lord Dunsany in 1942. It is an asymmetrical chess variant. One side has a standard chess army, while the other has 32 pawns. The side with a full army wins by capturing all opposing pawns. The side with the pawns wins by checkmating the King. Another variant known as Horde Chess adds four extra pawns to the...
This game is sometimes referred to an "Roman backgammon" but is different not only because of the board-- which could be drawn in the dirt using "12 Lines" and hence the name-- and because the Romans used tetrahedral knuck-bones instead of the more modern six-sided dice, the game is also more like the backgammon variant Acey-Ducey [traditional among...
Each player receives a set of twelve tiles. Alternately, you have to place the stones on the board in such a way that you form as large a contiguous area of a color as possible. At the same time, one should prevent the opponent from doing the same. The tactic: to define as large areas as possible, in which only your own pentominos fit. The whole thing is...
Played on a 12x12 board, this is a fast and easy to understand game where opponents try to possess as many squares as possible on a shrinking playing area. Players take turns placing one stone anywhere on the cells of the board. Once placed, a stone cannot be moved unless it is captured. Capturing: there are two ways to do this, either by placing one of...
From the publisher's website: A quick and skillful strategy game for two where players thread the two-tone cord back and forth through the holes of the hand held board until all adjoining hole options are filled. Maneuvering an opponent's cord end into a blocked position requires rational decision making and observation skills so make sure you're not the...
A time jump has gone bad. Now there are two copies of you: You, and your evil twin from a parallel dimension! Eliminate your evil twin before he or she eliminates you. In Duplexity, you travel through time and space and manipulate the timestream to erase all trace of your opponent. Sacrificing time-clones of yourself, although not desirable, may be...
DuploHex is a connection game, related to Hex, that includes disc and rings. In order to play DuploHex you need a 7×7 Hex board, 24 black and 24 white rings, and 24 black and 24 white discs. White starts by placing one disc or ring on any cell of the board. Then, each player in turn must perform two actions: 1. add one of her discs to an empty cell or move...
DuploLine is 4-in-a-row game that includes two different types of pieces (discs and rings). The goal for each player is to make a line of either four (or more) discs or rings of their own color. DuploLine is a very tactical game derived from the designer’s more strategic DuploHex. Although both games use the same types of pieces and similar rules, the...