Depicted is a conceptual, abstract boardgame where players match images with attributes to gain territory. Matching justification can vary by age group and is designed to encourage dialogue and conceptual thinking. Tiles are flipped to claim spaces by arrow direction. Players score a point every time they control four contiguous spaces. The board...
Earned 5th Place in the 2005 About.com and GameTable Online Deduction Game Design Contest. Per the rules of the contest it only requires common gaming items and printed materials included with the rules. Flavor text from the rules - “It’s time once more for naval exercises on Lake Ashtapada to test what the new crewmen have learned about using sonar. They...
Play One player is black the other white. On a turn, you move a friendly pawn to an empty adjacent stack of tiles that is 1 higher, 1 lower or the same height as the one it was on, then remove one empty tile from an adjacent stack. Objective There are two ways to win, 1) The player who makes a straight line out of his three pawns either orthogonally or...
Black and White alternate putting disks on empty squares from an initial opening position. Each disk must be placed so that it sandwiches one or more enemy disks between itself and another friendly disk, with no empty squares in-between. The sandwiched enemy disks are flipped, changing color: + When a player flips an enemy stone, it becomes gray. If a...
Two players B&W. Played on a 10x10 checkerboard. 8 Chess queens, 4 White and 4 Black. A supply of B&W stones. SETUP Black queens are set on squares (A4, D10, G1, J7). White queens are set on squares (A7, D1, G10, J4) or vice versa. PLAY Black moves but does not shoot on the first turn. Turns then alternate. On a turn, a player must do one of two things. 1)...
A game similar to Checkers but played on a board with 10 rows of 4 points each (with two players) or a triangle with 9 points on a side (with three players). Players each have 12 double-sided pieces (with two) or 9 cubes (with three). Pieces move forwards and jump to capture; capturing is compulsory and multiple captures may be made. A captured piece is...
In this game, players use their die as a timer; this timer is fed by coins, whose values indicate the amount of turns it will take to trigger a score. Scoring depends on the facing of the tiles around the pawns on the board – which is constantly changing, since the tiles rotate on each turn unless they are pinned by the pawns. This way, dice and tiles are...
Looking down from the sky we could see their buildings, their city as they call it. Many of us had fallen in the long fight to reclaim our lands and this day was going to be our day. The day when we finally drove them away! We had joined forces and piece by piece we were going to destroy this city until it all lay in ruins. If lucky, maybe even grab some...
Desperate Rescue is a 2-player abstract peg game similar to Norse tafl games. The players have asymmetrical forces and different goals. One player is attempting to rescue a prisoner from a dungeon, and the prison guards are out to thwart their efforts. The circular board adds a further twist to the game play as the rescuers attempt to open a path of escape...
Despotic is a fantasy themed 2 player spatial-tactical strategy board and card game. In Despotic, players assume the role of gladiator-like parties sent to battle one another for the Emperor's pleasure. Unlike the abstract game of Chess, Despotic plays fast, adds some luck, probability management, decision limitation, and equalization(handicapping of...