You and your fellow Taxi drivers are competing for fairs in Curbside, a relatable game of ride sharing. Compete with other players to pick up and drop off passengers phoned in by dispatch. Place tiles to create a pathway to passengers and their drop off destinations. Reroute your GPS when a path won't get you there fast enough. But watch your gas meter!...
Porte Curio is a curious game for curious cats; players see one side of their pieces and only get to see the other side following capture. Setup: Players place their ten pieces on the two closest rows of the 5x5 board such that the largest number on each piece faces towards them. Each player then shuffles the opponent's pieces. Play: Players take turns...
Curly Fu is an easy-to learn, yet highly re-playable tile flipping game for 2-4 players, developed by Gérard Pierson. Your objective is to search the rooms of the old mansion for clues, scattered around the hallways. To do so, you will in turn need to use the power of the old parchments, outsmart your opponents by using secret passages, and lure them into...
Custodial Trap: The Game is a game created to show off the Custodial Trap move type seen in a number of games designed by Rich Hutnik. The move type is akin to Custodial Capture seen in Tafl family of games, or Custodial Conversion seen in Othello/Reversi. The custodial trap move involves two pieces bookending a line of enemy pieces, and freezing them so...
A dice-based abstract strategy game featuring Custodial Capture as a main mechanic. Played on a 5x5 board, both players grab five dice in their own colour, roll them onto the table, and set them up along their edge. On their turn, a player then moves one die according to the number on top, trying to pinch the other players' dice. The game ends once one...
Cut is played on a 9-space track. Players enter pieces by dice throw at opposite ends and try to bear them off at the opponent's end. Friendly pieces landing on each other stack and then move together; an piece landing on an opposing piece or stack sends the latter back to the beginning. In a variant the loser of a round loses all pieces remaining on the...
A small box game for 2 players, Ages 6 and up. Contents: Gameboard, 12 playing pieces, 12 bases, 32 cards. Chess-like game where each player has 6 pieces - 3 Sir Cut (Scissors), 2 Stone Head (Rock), and 1 King Paper (Paper). Movement on the 24 space board is diagonally backwards and forwards and capturing opposing pieces is determined the same way as...
Cutting Corners was published in A Gamut of Games. On a piece of paper, draw a square with two adjacent sides one color, and the other two sides the other. Each player will use a color. In your turn, a player draws a line that starts in one side of the square, do a right angle, and end in another side of the square. The first player start by doing this...
In Cyanotype, two rival photographers compete to create the finest collection of cyanotype sun prints—the oldest form of photography, developed in the 1840s. Using sunlight, special paper, and carefully arranged artifacts like feathers, flowers, and keys, you'll race to complete three matching prints before your opponent. Each round, new resources appear:...
The modern high-tech world is full of digital perils. The internet age has brought a cornucopia of knowledge and technological progress. However, we are prey to digital predators. Cyber Defense thematically explores concepts in cyber security. Modern computer systems are vulnerable to cyber attacks, and there is a constant vigil to keep computer systems...
The goal of the two-player game (1 against 1) is to safely increase the size of one's networks. The more robustly a player's networks are designed, the more points their networks are worth. Numerous and insidious cyber threats can be used to weaken the opponent's networks and reduce the point value. The first player to reach a score of 10 or more points at...
INTRODUCTION Futuristic game of missions and agenda for two to three players set in a dystopian CyberGlam city hovering in the upper atmosphere. Players are leaders of different factions vying for control of the hovering city of Lithica. GAME OBJECTIVE The object of the game is to complete missions that allow you to realize your faction's agenda. Doing so...