A combinatorial abstract strategy game played on a square grid. Players alternate placing stones on empty spaces. Capture diagonally sandwiched enemy stones (custodian capture), flipping them to your color. After the board is full, whoever has the longest straight "bar" in their color - horizontal for white, vertical for black - wins. Ties cascade to...
Crossboard is an abstract strategy board game for 2 or 3 players. The game consists of: • an 8" x 8" wooden board containing 84 slots which form a grid pattern of 36 squares • Three groups of 45 colored wooden discs. Each player is represented by one group of 45 colored discs. The discs are used as walls, which are inserted into the game board’s 84 slots...
Abstract game for two players. Best played on a Reversi board, can be extended over a 19x19 Goban. rules: 1) players place alternately one piece on the board 2) pieces on the board influence their cell and all the cells along horizontal, vertical and diagonal lines, up to the first occupied cell included. 3) a player can occupy a cell if the number of...
Crosscut is a two-player abstract strategy game where the goal is to be the first player to make a horizontal or vertical line spanning the board. The game is played on a square board. The pieces never stay on the perimeter squares of the board, so on a 10x10 board, the goal is to make a line that is 8 pieces long. This also means that it is possible to...
Between Checkers & Chess There's CROSSFIRE Crossfire, 1. Lines of fire from two or more positions that cross one another; simultaneous fire along those lines. 2. An attack from two or more sources or directions OBJECT: To collect as many points as possible while moving game pieces across board. Points are collected by: (A) landing on RED spots. (B)...
Crossfire is a territory control game that only requires two decks of standard poker cards and a table. The game involves two players starting at either end of the table making his way towards (and through) his opponent. Cards are setup on the table as a grid that players build upon to reach the other end. Players must maintain a line of "powered" cards to...
Inspired by Sid Sackson's classic abstract Focus, Crossfire is a stacking game played on a hexagonal grid. Piece stacks have a maximum size dependent on how many neighboring hexes it has. Excess pieces in a stack are removed from the bottom by the stack's controller and either returned to the stack controller's reserve to return to the board later, or else...
Crosshairs is a combinatorial game with a WW1 aerial combat theme. Players each have a squadron of planes and move all of their planes each turn. Movement consists of either a) a straight pass flight (no altitude change) b) a climb (increasing the height of the piece by adding an additional ring) or c) a dive (losing height to make a sequence of moves by...
These Extra Player Expansions for Crosshairs provide not only the biplanes and elevation rings for a third or fourth player, but also rules for team play, including balanced (2p v. 2p, Free-for-All, Circle of Death), and specifically imbalanced configurations (1p v. 2p; 1p v. 3p), as well as variants to allow for handicapping, turbulence, and concealed...
Crossin' Colors is played in a 7X7 grid. Each player has to get his pawn across the board "waling" over the stones of the corresponding color. Initially all stones are placed randomly in the board, 9 stones for each of the 5 colors in the game. The player's move is to insert a stone in a row or column, shifting all the stones in that row or column and...