From the publisher's website: You'll be having conniption fits when the playing board is flipped upside down. Watch closely as the colored disks start tumbling into new color sequences. Will they land in winning color combinations for you, or for your opponent? Yikes! In turn, players drop their discs down the vertical slots. But first, they must decide to...
Connnect is an abstract roll-and-write game. The players try to write numbers in the right zones, and claim as many Connnects as they can to get points. Whoever do their best and get the most point win the game. The game is played over twelve rounds. Each round has three phases: Roll Phase, Fill Phase and Claim Connect Phase. Roll phase : Active Player...
Description from the designer: WELCOME TO CONQUER THE KINGS! This game was created with two purposes in mind: first, for those of you who already play chess, Conquer the Kings is a fresh, exciting take on the classic game while maintaining the principles of movement and strategy that made the original so beloved. And second, for those of you that may have...
Conquerings is a rapid action dexterity game featuring the patent pending Moveable Target mechanic. The Moveable Target mechanic is the novel concept of strategy ring toss. It includes multiple peg boards where the pegs are spaced so that one ring has the potential of getting many pegs. In addition to a ring getting multiple pegs and a kingdom encompassing...
Conquest is the orginal version of the 1970s game of the same name. Donald Benge wrote the game and his company, The Quest Game Company, publishes a quarterly "magazine" to support CONQUEST and other games by the company. There are two versions of the game: a version designed exclusively for two players and a four-player version. The 1986 versions comes...
Conquest was designed to be a diceless wargame. Its latest version updates the original with plastic units and a colorful map. Set in ancient times, Conquest has players utilizing troops, cavalry, chariots, elephants and ships to try to capture their opponents' fortifications or occupy the "quest" locations. The map is designed for point-to-point movement...
“Conquest” dates back to the 19th century and is one of the many games inspired by Checkers and Chess and which are also inspired by real historical episodes, such as battles, sieges, military events; among these games we remember “Asalto”, “Assault” and “Siege of Paris”. The game is developed on a 9x9 chessboard; each player has eight Soldiers and a King...
In Conquest, players alternate turns placing an influence chip on a space adjacent to 3 or 4 cards, and then moving their marker to the next numbered space. One player starts on the 1 space, then moves to the 2, 3, and so on; the other player starts on the 18, then moves to the 17, 16, and so on. The game ends after 17 turns. The player with the most chips...