Charley Horse Derby is a strategic horse-racing game. Players choose their jockey card and are dealt two strategy cards. The players race around the around the track for 1 1/4 mile. You can play strategy cards on your turn. You can also pick up cards off the track by landing on a "charley" which are played right away. Use the tools the track gives you to...
In Chartae, players take the role of cartographers who try to remember and build an ancient map. The game is made of only nine square tiles, which represent parts of a map. Each tile has a land zone and a water zone. One player tries to connect land zones, the other water zones. Every turn they have to decide whether they want to rotate a tile or place a...
Each player starts Chase with a row of nine dice on their side of the hexagonal game board, with the faces of those d6s adding up to 25. On a turn, a player moves a die as many spaces in a straight line as the value showing on the die's face. A die can't move through another piece, but it can wrap around the side of the board and it can bounce off the...
Chase is a creative strategy game played on a chess board where players restrict the movement of their opponent in order to trap them and win the game. They must be careful, however, not to trap themselves in the process. The objective of Chase is to jump, block, and taunt your opponent, and collect fees, so that their pawn(s) no longer have freedom of...
The board is like a chess board but 9 x 9 instead of 8 x 8. This is really a Draughts variant. All pieces start on the black squares and cannot jump or move on to a white square. One player is the Attack and the other the Defence. Pieces are assigned as sea-going vessels such as a Battleship, a U-Boat and even a Sea Plane. The object for the Attack player...
This is an unusual two-player strategy game. The board consists of five columns, within each of which a "man" moves back and forth. The men are moved by both players. At the ends of each column are the players' goals (one end belongs to one player, the other end to his opponent). Each player tries to reach his goals by exact count, scoring a point every...
Players take turns trying to remove their pieces from a square board resembling a checker board with the difference being a 4x4 squre in the center of the board. Movement is the same as in checkers, though a die is used, and jumps are compulsory. If you can manage to get your own pieces onto the four corners of the center square section, you may remove all...
Material: 20 pawns (4 blue, 4 yellow, 4 white, 4 red) 1board , 21 cards. Goal : Each player tries to create the exact pattern of five pawns showed by his secret card drawn from the stock. This is done when the colors of pawns upon the board fit those of the card either horizontally, vertically or diagonally. The card is then won by the player, who draws...
To win, you must connect at least three board sides with your counters. To place counters on the board, you must win tricks whose cards correspond to tiles on the board, which are randomly distributed before the start of the game. However, you have a limited number of counters. If you've played all of your counters and haven't created a winning formation...
This is a game drawn from an old book written in Sanskrit by Harikrishna, son of Venkatram in the late 18th century. It is interesting to read the first stanzas of the book and appreciate the importance he gave to play. 'I hereby describe the organization, structure and rules of this ancient shastra (games), the reason being that there is no such book...