This game is to Camelot what 4-player chess is to chess. Of course, the set-up, board and gameplay are markedly different than Camelot. The game is played in partnerships with partners sitting next to each other. The goal is for one set of partners to get any two pieces to te opponents' goal spaces-- either each partner getting one piece into one of the...
Ostesibly a 3-handed analog of Camelot, this game bares some resemblance to Cam in that it has a single goal each player must protect. Additionally the board is markedly different than any game in the Camelot family and uses hexagons. The game is a three-handed pure abstract. Each player protects a single goal space from both opponents. In spite of the...
A four man chess game with the legends of Camelot added for a different adventure to each game played. Each player represents a suit of cards, the heart player must have hearts in his hand to play a piece. An ace will allow you to move one piece one space, therefore you must have a 3 or above to move a knight. Add to this magic cards that can allow you to...
Partially based on a translation from Spielphase (see Web Links): Cameo is a solitaire puzzle game. The game board is a 8x8 grid. The grid itself is divided into four 4x4 areas of a different color. On each area four rectangular blocks of the same color as the area are placed. The object is to move the blocks in such a way that each block is moved once and...
Camette is a pure two-player abstract played on a very small board. Hence it plays very fast, especially since the object is to get any one piece onto an opponent's goal space-- which that player canot occupy himself. As in all games of this family, there are two different types of pieces which mostly move similarly. Pieces can jump over friendly pieces...
In Camino players race to complete at least one full round around the board, and then as far as they can get. There's a special die that has to be rolled which dictates moves. Then there are the caminis. Tokens that can be collected and used for various purposes during the game to get an advantage on your opponents. Taken from publishers website: The game...
Caminos is a connection game somewhere between Rumis and Punct. Players win by forming a continuous line of their own colour (by placing rumis style 3d tetris blocks) from one side of the board to the other. from the back of the box: 1. Players take turns playing a piece of their colour. The piece may be placed anywhere on the board, as long as it touches...
Camouflage is a card game from 1918. It consists of a deck of 56 cards. There are five cards each of nine different weapons of war: Airplane Gun, Tank, Howitzer, Mortar, Field Gun, Machine Gun, Rifle, Revolver and Bomb (hand grenade). There are 11 Camouflage cards, showing a camouflage pattern. Each player is dealt one card. The first player is then dealt...
Each player has seven pieces representing tents on a 6x5 board representing a field. Beside the board, a marker indicates how many spaces pieces can move (1, 2, or 3). The players take turn moves a tent vertically, horizontally, or diagonally into a free space (without jumping or capturing). After moving, the player moves the movement marker one space...
Not to be confused with Campaign, the identically named game produced by Wills and Hepworth in the 1940's. "An exciting strategy game in which each player can become a Napoleon or a Wellington leading his army across Europe. Famous battles can be re-fought and alliances can be made and broken with this compelling game of military and political strategy"...
Campaign is played on an empty 10x10 square board. Initially, each player drops a Knight into an empty cell. The 1st Player may not drop his Knight into any of the four center spaces. On each turn, each player moves his own Knight (like in Chess) into an empty cell, leaving behind a marker of his color. The first player that makes a 5 in-a-row wins. A...