This 64-page book contains twelve games and two role-playing aids (though it claims it simply has 14 games). The games range from hex-based combat to a chess variant to abstracts to a party game, a trivia game, a word game, etc. Most of the games require dice, counters, and other physical components not supplied. Four of the games have maps appearing in an...
According to The Classified Encyclopedia of Chess Variants (§33.4, p305), Big Horse Chess shares little in common with orthodox chess except that it's played on an 8x8 board with pieces that hop like chess knights. A player scores a point whenever any four of their eight pieces form a square of any size. Pieces that are landed upon are removed from play....
A short game with simple rules but a lot of depth. 5 differently colored playing pieces, that may be used by all players, race along a path of colored wooden disks towards their goal, the "scoring podium". During their race players pick up these colored disks. At the end of game the players score their collected disks, depending on the positions of the...
Bigly is a strategic battle for the center. This 1v1 scenario stages around the edge of a hexagon grid and your aim is to gain control of the center using your counters to own 3 hexagons around the middle including the center hexagon. Mechanics like blocking and jumping are introduced to increase the level of difficulty, but the game remains simple to...
A game of dice collecting and strategy SET UP Dice must be placed one by one on the 12 available squares of the first half of the board (the first 3 columns). Then the players dispute the die who starts the game. Whoever is first has the right to choose the exit point before others, but whoever makes the first move is the player who came in second and so...
BIKIDO is an abstract strategy game with complete information. Subtle, elegant and challenging, it tests the players’ planning and anticipation skills. They must work their way through the opponent’s defense, cross the river by taking over the banks, and use the opponent’s pieces to climb up and reach the opposite bird’s nest to cover it. The magnetic box...
In Bikuben (The Bee Hive) 2-4 players tries to get their queen bee into the center of the hive. Each player has one queen bee, 3 soldier bees, and 4 worker bees in their color. The board is a hexhex3 grid, where the pieces are placed on the corners of the hexes - i.e. it is the line grid that forms the playing area. The pieces starts at the edge of the...
In the geometrical racing game Billabong — currently available on the market as Billabong Race — players maneuver teams of kangaroos by jumping around a "billabong", that is, "a dead-end channel extending from the stream of a river", with this term being used in Australia. The board is filled with checkerboard-style squares around the billabong in the...
An abstract version of the game Billiards that can be played with the components listed below or on paper. Each player places his three stones along the short end of the board closest to him. On each turn, each player may pass or move one friendly stone. Each stone moves in a L fashion, i.e., it slides (orthogonally or diagonally) over a straight line of...
Perfect information, no luck involved abstract strategy game. A checkers variant on the classic 8*8 square board. Every player has two kinds of pieces: round ones and square ones. Square pieces have an hole and round pieces fit into the hole, so two pieces of the same color of different shapes can share the same space. Square pieces capture opponent's...
Equipment: * 9x9 board with 3 spaces removed from each corner and the center space marked (diagram on website) * 16 stones per player On each turn, each player moves one friendly stone. A stone may move to an (orthogonal or diagonal) adjacent empty cell. If a stone moves to the center cell, it must move again to an adjacent empty cell (no stone may stay at...