Barsaman is a backgammon like game on a circular board. Using three dice each player tries to bear off his pieces using standard, double and triple moves. The dice determine in which ring on the board you are allowed to play. Along the way the opponent's pieces can be blocked or captured. Captured pieces help you finish the game early. Player with the most...
Basalt is a dynamic connection game set on the side of an exploding volcano. It is played on the hexagonal tiles of a triangular shaped grid of side length 9, using Black and Red checkers. Before the game, the three corners of the board are filled with a checker (two Black, one Red). Red moves first. Players control a stack if the top checker in the stack...
Base is a strategic, abstract puzzle game with a unique worker placement bid mechanism. Grab modules and build your base! The goal of the game is to build as many rows and columns of 5 modules into your base following the given building instructions. To get the necessary modules, you have to send trading delegations to neighbouring planets. As your fellow...
Bashni is a traditional Russian game in the Checkers family. The game is identical to Shashki (Russian Checkers) in the rules regarding movement, capture, and promotion, but every time a piece is captured, it is put at the bottom of the capturing piece or stack. If the captured piece is itself on a stack, only the top piece is captured, and the underlying...
Basic is a very simple game for the Checkers set. The checkers are set up on the board in the usual way. Players take turns moving their own checkers, one checker per turn. There is only one type of move in Basic: A single checker is moved diagonally forward one square. Only exposed checkers may be moved, that is checkers not buried within stacks. When...
Basileus is the classical logical game created by Marek Łukaszewicz in November 2010. This strategic game for two players is played on the board 8x9 squares. A king (called basileus) making a capturing move must leap over one or several of the opponent's chessmen but cannot jump over the opponent's king. The goal of the game is to eliminate the king...
This is a 2 player deck building game that has player interaction, balance, and strategy as the primary focuses. Every game turn has both players taking actions. We have defense and offense represented, so you are not just at the mercy of the cards. You do not have to add to your deck each turn, so the size of your deck is up to you, and there for you are...
Designed by Mike Fitzgerald (with co-designers Ian Bach and Richard Yaner), the designer of the Highlights Series (Baseball and Football), this game extends the series to hardwood. The game is a tactical 2-player or solo game in which two basketball teams try to score the most points during the final critical moments of a game: CRUNCH TIME. In CRUNCH TIME...
Bastide is a drawless strategy game for two players: Black and White, played on a 10 × 10 grid board that is initially empty. Each player has an unlimited supply of pieces oriented by means of arrows. During the game, the board evolves with the permanent appearance of walls, which modify the playing terrain. Definitions: The orientation of a piece is the...
bastion is a checkers variant. The player with the white tokens tries to reach all red places or to enclose the black tokens of the other player. The player with the black tokens tries to remove at least 16 white tokens from the board by jumping over them. The winner is the player who reaches his goal first. This game is part of a travel game edition from...