This is a 2 player deck building game that has player interaction, balance, and strategy as the primary focuses. Every game turn has both players taking actions. We have defense and offense represented, so you are not just at the mercy of the cards. You do not have to add to your deck each turn, so the size of your deck is up to you, and there for you are...
Designed by Mike Fitzgerald (with co-designers Ian Bach and Richard Yaner), the designer of the Highlights Series (Baseball and Football), this game extends the series to hardwood. The game is a tactical 2-player or solo game in which two basketball teams try to score the most points during the final critical moments of a game: CRUNCH TIME. In CRUNCH TIME...
Bastide is a drawless strategy game for two players: Black and White, played on a 10 × 10 grid board that is initially empty. Each player has an unlimited supply of pieces oriented by means of arrows. During the game, the board evolves with the permanent appearance of walls, which modify the playing terrain. Definitions: The orientation of a piece is the...
bastion is a checkers variant. The player with the white tokens tries to reach all red places or to enclose the black tokens of the other player. The player with the black tokens tries to remove at least 16 white tokens from the board by jumping over them. The winner is the player who reaches his goal first. This game is part of a travel game edition from...
Bastion can be played by 2, 3 or 4 players. If there are 2 players, each one will have two fighters' camps, in the corners of the board, diagonally. If there are 3 or 4 players, each one will have one camp. When there are 4 players, they can play individually or in pairs, on the diagonal of the board. The two members of each team can communicate, choosing...
Each player has 11 game-pieces: 10 pieces has an arrow that indicates the attack and dark sides of which are defenses. One piece is completely defenseless and without attacking possibility: the Vulnerable. In his turn player has two possible actions: - rotation (optional) - a movement He may move his game-piece to one of the six directions n moves and if...
A large-scale LEGO tabletop battle game inspired by the world of Middle-earth. Command the armies of Good and Evil in cinematic battles featuring heroes, monsters, cavalry, magic, archers, siege warfare, and massive clashes inspired by Tolkien’s universe. The system includes: army-based gameplay, support and formation mechanics, ranged volleys, cavalry...
Historical Battles "Verdun 1916" It is a war game for two players set in the First World War, where we take control of German or French army to destroy our enemy. This game has two game modes: The Front is a game system Ameritrash and Defending Line is more strategic. It also features expansions: Supremacy and Brotherhood latter with four-player mode. This...
Each player has six stones and a column at his command -- and with these, he must either capture all his opponent's stones, or occupy his opponent's base in order to achieve victory. Stones move in a limited, leap-frog fashion; while the column can do this, or move a straight line until it reaches a border or another object playing piece. It is possible to...
From the publisher: BATLHEX (pronounced bat'l-heks) is a novel strategy board game played by two opponents who battle against one another with game pieces on a hexagonal board. To win a player must be the first to capture all of the opponent's pieces. Each player’s ability to move or return a piece to the board is determined by rolling a die. This highly...
From the game box: "THIS IS THE HOME EDITION OF THE EXCITING T.V. GAME-BATTA HAI. BATTA HAI WAS DEVELOPED BY LYON S. WEIR OF HOLLYWOOD FOR THE ENTERTAINMENT INDUSTRY, BUT THIS PARTICULAR EDITION HAS BEEN DESIGNED BY HIM WITH HOME ENTERTAINMENT IN MIND. YOU, YOUR FAMILY, AND YOUR FRIENDS WILL ENJOY PLAYING IT OVER AND OVER, FOR EACH GAME WILL BE DIFFERENT...
Free print & play game In this highly tactical game, situated in the Napoleonic era, you must crush the opponent army by making them rout. Choose how to compose your brigades (infantry, cavalry & artillery) and set-up them up on a modular board. Choose which units to activate and move them in position to attack the enemy. Optimize the use of terrain...