Banqi, or Half Chess, is a two-player Chinese board game played on a 4x8 grid (usually half of the Chinese Chess board). Banqi is a social game, usually played for fun rather than serious competition. Because it has a significant element of chance, some people consider it a child's game, but Banqi often has remarkable depth of strategy. The 32 pieces are...
This is the earliest known racing game that does not use dice for the engine, or even contain any elements of luck (according to Parlett and others). A 2nd edition was never published. It was reviewed by Phil Orbanes in Games and Puzzles Magazine #68 under the heading of "Great Games that Never Made It." It has been modified slightly and released as a kit...
Bao is an abstract strategy game from East Africa, especially Zanzibar and mainland Tanzania. It is generally reckoned to be the most complicated of the Mancala family games that are played in many parts of Africa. On a Bao board each player has two rows of 8 holes, into which counters (seeds) are placed. Moves are made by taking more than one seed and...
Bao Arabica is a modern Kalah game, although for marketing reasons it got an exotic name. The game can be played by 2, 3 or even 4 players, which is rather unusual for Mancala. Moves can be made in either direction, clockwise or counterclockwise. In the two-person variant, each player controls two separate camps, one on each side of the board. The inventor...
Played on a 10x10 checkered board, each player controls 6 animals of 3 different types. The Mouse can move orthogonally (horizontal or vertical) and is 'scared' of the Lion. The Lion can move diagonally (it's color locked) and is 'scared' of the Elephant. The Elephant can move both orthogonally and diagonally and is 'scared' of the Mouse; each piece can...
According to Mancala World: Baré is a mancala game, which is played by the Anuak people who are living in Sudan. It is a relaxation of menfolk, young and old alike. The holes (called oto; that is "house") are usually dug in the ground, but wooden boards or receptacles of dried mud also exist. The counters (nyi baro; literally "child of baré") are pebbles...
The High Roller expansion pack includes: High Roller White Dice (Dice Card + 4 new custom dice) More money! High Roller White Dice are more valuable than original White Dice, adding an enticing new opportunity to build your bankroll. After Hours (Action Card) Imagine if you could sneak in an extra scoring round at the end of a game… how would you take...
Bargo is a Go-like territory game for two players: Black and White. It is played on the spaces (cells) of an initially empty hexagonal grid of hexagons (board). Each player must have access to a sufficient number of hexagonal pieces of their own color. Each piece has one of its six edge segments covered with a wall. The outer edges of the board are also...
It's night and you've got lost, but luckily you've seen an old mansion with a hotel sign on your way. Later, in your hotel room, you hear strange noises, a scratching and pawing, a tripping and breathing and then you realize you are not alone. Suddenly you notice that something is crawling into your bed, from all sides and then they are there, the bed...
Finally, a game that combines the best parts of Phase 10 (forming movements; dropping kids off at the pool) with UNO (skipping opponents; making “number one” jokes) while eliminating all the lame parts (keeping score, needing to learn Spanish, foregoing scatological humor). Here's how it works: Use Clumps, Streaks and Flushes to form your best movements...