From the box: Players must carefully weave their pieces past each other to Home (opposite corner). A traffic jam will lose the game for everyone. Tactics involve self-sacrifice, luck of the dice and cleverness to use the opportunities that Chance provides. The game has the "feel" of backgammon. For younger players, set up with fewer pieces. For serious...
Object: Be the first to survive and return home safely from navigating your ships and plane through mysterious areas of the Atlantic Ocean without being destroyed by unknown forces. There are four routes on the game board, and one section with five rings in different colors and sizes. Each player has a cruise ship, a sailboat, and an aircraft to navigate...
The art of weaving has been essential to the development of almost every culture in the world. The colors, embroideries and patterns have hundreds of folkloric meanings that make many of the hand-woven garments unique. In Warp & Weft you will play four rounds, trying to weave different colored threads on your Loom to form attractive patterns. In each...
Originally published as Texas by db-Spiele. The battle between farmers and ranchers is fairly abstract. A single pawn travels on a square grid. Each player has a hand of cards face up. These each have a direction and a distance. The player can either draw a card and add it to his hand, or play a card. If he plays a card, then the pawn moves the appropriate...
Warsemble is a turn-based strategy game for two to four players. The rules of the game allow for different situational games in which the target, the size of the field, and the size of the armies can vary. There are only three rules in Warsemble (movement, rest, and battle), which reflect principles of actual military action: The game is played in turns....
"Battleships inflicted heavy losses to the enemy today. Destroyers have been hunting for submarines hidden in the depths for a week. Their torpedoes can not reach you. Minesweepers are already clearing the planted mines. Will your tactics work and wil rocket ships bombard the enemy shore? Or will your opponent anticipate this and will hell break loose at...
The game is played on a 20x20 grid superimposed on a map. The map’s terrain consists of various lakes, flatlands, caverns and mountains. Each player controls an army that consists of a variety of modern units depending on the scenario. Players set up their units any way they choose in their designed corner of the gameboard. A player may take four actions...
The players try to form certain patterns (house, tower, pagoda, double pagoda)with their tiles on the board. They get points for completing their own patterns (Waschi) or for completing patterns of their opponent (Wurti). Tile placement and movement is controlled by dice. If the player rolls a black 1, 2 or 3 he may place or move the corresponding number...
Watch, a.k.a. Quick, is a game of tactics. The 25 wooden playing pieces in 10 different colors are placed on the 25 squares on the board. Each player has a playing token and in turn places their token over one of the wooden playing pieces on the board, but the second player can't choose the same color as the first. Following the rules of play, tokens are...
Each participate starts with 20 towers which are introduced by casting a die: the number cast will decide how many towers may be placed on the board. Initial placing may follow any random pattern. The objective is to encircle opposing towers and to avoid encirclement. Once all the towers are placed, they may be moved only vertically or horizontally by as...
From the advertising... Watch Out Our new, and we think rather clever, DISCWORLD BOARD GAME Where those jolly scamps of Thieves try to slip past the brave lads of the Watch in the merry streets of old Ankh-Morpork. A game devised by the Genius of Trevor Truran, who, after consultation with Terry Pratchett, allowed The Cunning Artificer, Bernard Pearson, to...
From the Publisher: Princess Water Lily and her sisters are to be wed! Frogs from all the Kingdom have heard the news and want to take part in the Royal Race, because the winners will marry them and become Princes! But it's a tricky race: hopping forward too fast will get you only a few points, and arriving too late no points! Water Lily is a suspenseful...