Breaking Away is a luck-free race game based on cycling. Players control a team of four cyclists. For each cyclist the player chooses one of his available movement allowances and moves that many squares. Once all cyclists have moved, the expended movement allowances are replaced with new ones calculated according to the cyclist's position in the peloton;...
Breaking Ball is a Sports themed game based on one of the Irish National Sports - Gaelic Football. It is a card and dice game with an emphasis on tactical use of your team players throughout a game. Each team has 15 'players' in various positions throughout the playing pitch from Goalkeeper to Full Forwards. It follows the proper rules of Gaelic Football....
Breakneck Blitz is a game of arena combat, in which players take the role of Blitzers (Cybernetically enhanced skaters), who are trying to outlast their opponent in a brutal skate to the death. The game can be played individually or in teams, with each character and team having a unique ability. Breakneck Blitz is played on a square grid. Each player draws...
Breakneck Derby is a fast-paced card driven horse racing game for 1 to 10 players. Thoroughbreds race around the track based on cards played into a five-card Bonus Hand. Poker and cribbage inspired card play and hand building are easily learned, but guarantee wild, competitive action where no two races are alike. Push your horse down the straightaway by...
Rather than being a plate-appearance-by-plate-appearance statistical simulation using real players' statistics, like Strat-O-Matic, Brett Ball is a pitch-by-pitch tactical simulation using archetypal players for each team's lineup. Each team's lineup consists of an identical selection of 9 batters falling into one of five broad categories: high average...
Soccer Game by Walter Müller. There is a die but according to the author the game is 90 % tactics. Walter plays a championship every year in Kempten with his friends. A football-soccer board game designed in 1974 ....due to the simple rules the basics of the game can be learned within minutes. The tactical range of possibilities however can only be fully...
Brian Clough's Football Fortunes is a football management game with a big difference. In an exciting departure from earlier computer simulation games, Brian Clough's Football Fortunes combines an excellent range of computer based features with a fascinating board game. The result for the players is a package which gives the social aspects and skill of...
Statistical baseball simulation, different to the company's Brief 'n' Brisk Major League Baseball. Unusually for this owner/designer, Patrick Premo, he has co-designed this game, not published it as one of his own designs. As usual, dice and charts combine to give match results. Results are quickly established so a whole season is a realistic possibility...
Fast-Action Games created many "quick-play" sports simulations where the outcome of a contest could be decided with just one or two dice rolls. These games made it easy to play an entire series of games in a matter of just a few minutes. This game covers college basketball back to 1892. Like all of the team sports games in this line, a few simple numbers...
Fast-Action Games created many "quick-play" sports simulations where the outcome of a contest could be decided with just one or two dice rolls. These games made it easy to play an entire series of games in a matter of just a few minutes. This game covers professional baseball (Major League). Like all of the team sports games in this line, a few simple...
Fast-Action Games created many "quick-play" sports simulations where the outcome of a contest could be decided with just one or two dice rolls. These games made it easy to play an entire series of games in a matter of just a few minutes. This game covers professional basketball. Like all of the team sports games in this line, a few simple numbers, devised...
Compete in yacht races, utilizing strategy, movement tokens and chance cards to optimize your position and finish the race. Start from your position, sail around the chosen mark, and cross the finish line. Move around the field in a zigzag pattern according to the token value and the rules. Adjust movement based on obstacles and boundaries. Play a chance...