Defeat all the challengers to become champion! Purpose of the game is challenge and defeat another wrestler in a series of rounds. To do this you must put your wrestler and your challenger's in the ring, then start fighting using some "strength cards" and dice rolling. There are even "special move cards" (i.e. head grappling) that let you throw two die...
Check out this XTRA great review for XTRA INNINGS! http://www.amazon.com/Xtra-Innings-Action-Strategy-Basball/product-reviews/B003UN6EJ0/ref=dp_top_cm_cr_acr_pop_hist_all?ie=UTF8&showViewpoints=1Check out the great new XTRA INNINGS VIDEO right here !http://www.youtube.com/watch?v=JJ754XL6Io4 NEW VIDEO FOR 2011 ! PLAY ALONG FOR 1/2 INNING WITH FRANK AND...
Welcome to Xtreme Fantasy Wrestling, where you control all the action. You make the cards, you set the matches, it's all up to you. Choose from 32 wrestlers to create your stable, or create your own wrestler and try to capture the XFW world title belt. Each wrestler has his own abilities, bio, and moves list with finishing moves. Start with your light...
"A Thrill on Every Play. New Thrills in Every Game. Easy to Play. Realistic Football for Real Fans." This vintage football card game was originally released in the mid-twenties. A 1940 edition, marked on the box cover as the "New Collegiate Edition", was used to prepare the following description. The limited information located regarding the twenties...
This is a sailing game published in Perth, Australia based on Australia's Americas Cup defense. Two dice are rolled to move the plastic yachts around the course. Each die represents the number of spaces you may move on a given track. If you roll doubles, you may take a card from the locker. The game is very abstract and although the map of the Perth coast...
From Margaret Hofer's Book 'The Games We Played'. The setting for this game The Yacht Race Game is New York Harbor where boats sail in the shadows of the Statue of Liberty, the Brooklyn Bridge, and Governor's Island. The course itself is divided into sections or spaces numbered from 1 to 83 inclusive, the connection on the return is taken up at space 63....
An early football game. Each player has seven numbered pieces representing football players. The number on a piece represents the maximum number of squares the piece may move. A die roll decides which team starts with the ball. Each side alternates moving one player. The ball may be taken from the opposing ball carrier by landing on the same space by exact...