Have you ever wanted to coach a football team in the highly competitive Southeastern Conference (SEC) of college football? With SEC Game Day, you can do just that. Pick your team- all 14 SEC teams are available- and place its respective magnet in one end zone. Next, draw your hand of cards from one of two specialized card decks (offense and defense) to...
A deceptively simple racing game with the possibility of high levels of meanness and co-operation during each brief race. Players sequentially play one of their cards to move. The opening hand is 4x1, 4x2, 4x3, 3x3, 2x5, 1x7, which is enough to get you only halfway around the circuit. If the space you move to is occupied by other cyclists, you gain a jump...
Second Down is an American football game produced in the UK and targeted for younger players. However, it features a nifty method of play-calling. The offensive and defensive players each have a set of play cards. The defense card has a grid of colors on it; the offense card has holes representing the play. After plays are chosen, the offense card is...
A new way to play your favorite pro football board game: play a complete pro football game in less than 30 minutes, with SECOND SEASON Express! The realism, excitement and drama of the full-fledged Second Season board game, distilled into a half-hour card-and-dice experience! SECOND SEASON Express presents a game of football in "minute-sized" chunks of...
A pro football simulation using various season "yearbooks" to play games, seasons or create drafts to create your own teams. Besides the more current annual season yearbooks, there are also some great teams of the past sets to choose from. Some details that I think do separate Second Season from other football sim games out there are noted on the PLAAY.com...
Strategy combines with visual gimmickry in this title. Each player (offensive and defensive) secretly chooses a slide depicting their play choice, and one player sets the randomizing knob on the game's slide projector. They then view the two overlaid slides which produce an image of the play in progress, moving them through until a yardage/penalty result...
The players choose a game master (GM) who accepts the registrations, raffles the starting places, directs the races and manages the till. The tools required are: 4 cruiser yachts (A), 4 racing yachts (B), 1 escort steamer (C) for the game master, 1 black and 1 white die and a large number of tokens. It is at the discretion of the GM to organize races for...
Objective: be the first to pass finish line - acting/moving by turn/ - 1. prepare race circuit - place buoys no 1,2,3 & target area 2. your boat has to sail past on the larboard side - counterclockwise 3. arrange your sails & spinnaker during the race to optimize your speed - allowed moves: adjacent areas 4. follow instructions of weather/event cards...
SEGUNDOS…fuera! is a game where you are one of the boxers facing up tonite fight. The goal is to beat your opponent. You can get it by K.O. or by judges scoring at the end of the fight (going to the scorecards). The game consists of 12 rounds as in a boxing match. You have a number of attacking and defense cards (value from 1 to 5) that can be managed each...
Objective: be the first to pass finish line. Moving by turn/simple 'Roll and Move' game. Each player pays entry fee before starting. Drive through the board until you reach space 70. If you land on a marked space follow instructions. First gets all (prior agreed award). Remarks: Very similar to Motorrad-Rennen Even (non-matching) meeples were used. Likely...