The Australian Football Game is an early example to simulate the game of Australian rules football. The board has the positions of footballers marked with a circle. Players would use a counter (the football) that is slid across the board by pressing down using another flat disc. The object would be to move the counter onto your players circle. If...
In Formula One Grand Prix Racing, the drivers' outcome is determined by his/her abilities of skill and judgment combined with elements of luck and fate. These same factors have been integrated into the Australian Formula One Grand Prix board game. Characteristics of actual Formula One race cars, tracks, teams, and sponsors have been included so that the...
In Authentic Professional Football Game, players use a stack of cards to simulate the plays in a football game. The offensive player chooses his play and then picks a card. Each card lists a result for all possible plays. The player checks his chosen play and applies the result by moving a football marker on a football field board. Downs, first downs and...
Three routes lead to the destination. The fastest is the red one, the green route is longer and more difficult and very careful drivers rock along the longest, yellow route. The game is played with a die. Everyone moves their car forward by the number rolled. If a driver reaches exactly one intersection with his throw, his car is positioned in the...
This simple track game was released in 1928 as part of a four-game set including Ludo (i.e. Pachisi), Checkers, and Backgammon. The board depicts a colorful racetrack with illustrated obstructions. On your turn, you roll a die and move ahead the number indicated. There are five obstructions on the track, such as "REPLENISH OIL" etc., representing two...
The players have to drive their racing cars from start to finish. Movement is determined by a standard die (1-6) and a color die. The result of the color die decides which car is to be moved. So each player rolls for all players in the game. On illustrated spaces, events hinder or benefit the player. The first player to reach space 76 wins the game. —user...
A simple sport game that recreates some contests of the championship of the world of Formula 1. The movement of the cars on the circuits is given from the launch of 3 dice, if the result of a launch is equivalent to three equal numbers is the risk of some incident or mechanical problem to the car. In the game are comprised 4 circuits (Monza , Watkins Glen...