It's a simulation of F1 race based on increased risk with increased speed. The player predetermines the speed and the risk depends on a die roll and on the squares of the circuit the car (represented by a counter) is going to pass through. It's possible to control the car by brakes, change of speed, but is very risky to go fast in dangerous point of the...
From the back of the gamebox. From British Game Publisher Heritage Games Ltd. A fast moving racing game. Avoid the hazards along the track and be the first past the finish post. Beware of the pitfalls which could send you straight back to start the race again. Family Fun for 2 to 4 players. Game contains Race Track, 4 Racing Cars and dice. The game board...
Unusual game in that there are no dice or spinning wheels - a player would advance on the course based on driver skills, car performance, track conditions, and/or aggressiveness compared to the other players! Both the Sebring and Watkins Glen race course layouts are very accurate to the actual real race courses in 1956! Sports Car Characteristics cards...
This is a fairly simple racing game in the general mold of Speed Circuit. Each car is a (randomly-generated) mix of maximum acceleration, maximum deceleration, top speed, and braking ability. Speeds for each turn are written simultaneously on the included record sheets. Curves have maximum posted speeds, but also have "apex lines" through them which, if...
This Canadian cycling game is about a race in a city (a criterium). The board measures 64x48cm., there are 18 cyclists, 2 dice, 40 lap winner cards, 40 booster cards and 32 chance cards in the game. The mechanism is not difficult. The criterium goes over a number of laps that is agreed between the players (this determines the length of the game). One the...
...all the drama of F1 racing, pit stops, punctures, engine blow-ups restarts etc… (From the back of the box) Each player gets 2 cars, and they're pretty good: 5.5x3 cm, wheels that turn, not all cloned from one mold. It's a move-by-dice game with the die modified by cards you must pick up whenever you overtake an opponent on a bend. Mods include...