Each player has a goal keeper and 10 field players. Movement and ball handling are determined by the starting spaces of the playing figures. After the third turn and after every turn following the playing field is changed by shifting inserts with playing spaces printed on them, which are visible through transparent spaces on the game map. The inlays are...
From the author: "Elf-Mann-Ho is a chess-like game for fast-thinkers. Skilled moving of the fast runners, the goal getters and other players is the way to win the game. Goals are shot at with a twenty-sided die - a really realistic boardgame about soccer." The game contains: 1 board 1 D20 2 D6 1 D8 10 "normal" soccer pawns in red and yellow 2 goalies 2...
From the designer: ElfBall is rich in tactical stimulation, but streamlined in play. It's the kind of game for those nights when you'd like to play something, but don't want to commit to a traditional fantasy sports simulation. One of the great mysteries of the sport of Elfball is just where it began, and how it got its name. The Elves of the vast forests...
EHCG is mainly deck construction, dice rolling and role playing strategy game set in world of ice hockey. Your task as a manager of ice hockey club is to pick your coach and lineup of 12 players, assign the role for each player, choose the tactics, and lead your team to the victory. Each player chooses unique situational cards, which can be used throughout...
Emblems: NHL is a set-collecting and trick-taking — or hat trick-taking, wink wink — card game that focuses on the grouping of NHL teams and logos. Players call out attributes of specific logos – such as year, Stanley Cups, or colors – and collect as many cards as possible. They can earn additional points along the way by using special in-game and end-game...
"Emlyn Hughes Team Tactix" is this game's full title and it's a vintage football board game promoted by the late great Emlyn Hughes and endorsed by the English FA. The object of the game is to build a team of 11 top class players within the playing time of 90 mins. The teams are drawn from a deck of glossy color picture cards representing the 11 first team...
Each player starts the game with millions of "Empire Mania" dollars; and then proceeds to collect assets by purchasing teams and free agents, collecting bonuses, winning points for the League Standings, and staying clear of the Penalty Box Squares. As well, you can trade Teams and Free Agents - a strategy that can make you a bundle, or cost you a fortune....
En for alle, alle for en (One for all, all for one) is a cooperative childrens game where the players cooperatively move a team of mountain climbers. The climbers are connected with a rope such that there cannot be more than two spaces between one and the next. The moves can be divided freely among all climbers. All players win if the climbers reach the...