Subtitled: Science Fiction Miniature Tactics Manual. This 80 page book is a supplement for Starguard. It includes information on military organization, a chapter on tactics, TO&Es for Starguard races, a few new race designs, a Starguard Histories Update authored by John McEwan, armored fighting vehicles, and appendices on weapon ranges, stats for a variety...
Starguards of Orion is a solo role-playing wargame where you take on the role of a Commander in the elite Orion Starguard — a law enforcement force operating in the fractured systems of the Orion Sector. Like traditional RPGs, your Commander is your avatar. You will make strategic decisions about: Training and certifications Outfitting your Modular Command...
Microgame #21 in the Metagaming Microgames series is a wargame module meant to be the character-combat engine for a "Starleader" RPG that was never produced. It concerns combat in the "30th century of the Space Era (SE)" between defenders and attackers aboard a "Kyrathan 'Royal' class warp yacht" named (conveniently enough) the "Trek Heaven." It's a...
In Starlight you play as a galactic trader buying and selling ancient alien relics for profit. Players manipulate the price of relics by changing the board (which is made up of 16 Location Cards). Prices can be further nudged using Research Cards, but players should make sure not to run out of fuel and have to rely on Investors! —description from the...
Humanity is venturing into the galaxy for the first time. We travel along the starlines — natural corridors carved by the gravitational pull of stars and stellar masses. Ships ride these pathways at a fraction of the energy direct travel would demand. By anchoring relay stations at stable Lagrange points, each faction builds their own expanding network —...
Embark on a journey through an ever-changing, player-constructed hexagonal board, where every playthrough presents a fresh set of challenges and opportunities. Set in a post-apocalyptic sci-fi world, players must navigate a brutal landscape. Strategic prowess is paramount, as each movement, resource allocation, and confrontation shapes their fate. The...
STARLORD was an independently published Science-Fiction Strategic level, Empire-Building board-wargame. The game came in a large manila envelope. It came with 4 large blue-print card stock star maps, a small rule book, and four sets of tables and record sheets in plastic covers to allow writing with grease pencils. Each set had a star system record sheet...
A simple strategy game with an S-F veneer. Rules in a nutshell: The object of the game is to capture the opponent's home star (by eliminating his ships from its orbit). On your turn, you roll two dice, and can use each die to move a different ship --you have the option of moving only one. Some of the orbit spaces are obstacles and cannot be occupied. You...
Starmada is a simple (but not simplistic) Tactical level board-wargame of starship combat, in which players square off in a general attempt to blast each other's fleets into just so much space junk. While the universe of the Imperial Starmada and its major adversaries is fully detailed in the rulebook, Starmada is much more than just another game, tied...
Combining the epic scope of Twilight Imperium with the excitement and adaptability of Starmada, The Sovereign Stars contains three major components: First, the races of Twilight Imperium are fully defined within the Starmada rules system, including starship designs, weapons, and equipment. Second, it adapts the races outlined in the Starmada rulebook to...