It's time to ditch this dingy cantina because you're ready to make it big. Welcome to the Star Cartel. The black market's a tricky business, and now that you've joined the Star Cartel, you'll need to play it smart. Every shipment you make will let you stash some contraband for yourself and will earn you a new ship, but with every fresh delivery the...
The First Sovereignty spread humanity to every corner of the galaxy, but eons have passed since its fall, and the countless worlds once under its thumb became no more than whispered legends to one another. Now, a potent new FTL advancement, which rumors say emerged from the cryptic galactic core, grants humanity the hope of travel to the farthest stars in...
The overpopulated Earth is slowly dying. Three human Factions: The Confederation of Sol, the Outer-Worlds Alliance and the Praetorans of Mars have been fighting for domination of the solar system with space fleets from their bases orbiting Earth, Mars and Titan. Now with the perfection of the FTL hyper drive, Scout-ships are finally able to explore distant...
The StarComm Wars is a game of economic warfare simulating the Helion wars of 2312 to 2317. Players take on the roles of merchant companies and of the ill-fated Helion Imperium in an attempt to survive and prosper. Two introductory scenarios introduce the merchant mechanics and how to play the Imperium. There is then one short and one full campaign...
Tactical Space Combat - 22nd Century Star Command brings the future to you! Star Command is the tactical game of space combat in the 22nd century between the Terran Federation and the felinoid Shaanthra. Designed with both board gamers and miniature gamers in mind, Star Command uses simultaneous movement and fire featuring laser and missile weapons in...
"Board & card game for 2 players. Battle between Buzz Lightyear and Evil Emperor Zurg. Takes place in the Buzz Lightyear Universe. Each figure represents a main character or group of lesser characters. Victory: Capture the opposing Leader." The game is played on a chessboard or any other 8x8 grid. Miniatures or counters are used to represent the forces....
The object of the game is to secure the bases of the star with your missiles and defense shields. A base is secured when you land your missile on a base and when you play your defensive shield on the spot in front of it. The game is won when a player secures three bases. Essentially, Star Command: The Board Game is a roll-and-move game where each player is...
"Star Commander is a fast paced game of galactic domination for two to five players. Each player (Star Commander) attempts to construct a battle fleet of space ships while preventing by any means, fair or foul, the other commanders from building theirs. To create a fleet and keep it requires careful strategy, bold battle tactics, and rapid assessment of...
The Galaxy is at war. An alliance of several High Lords of the Interstellar Empire has rebelled against the Em - peror, in an attempt to seize power for themselves. After years of conflict, the loyalists have managed to defeat the majority of the insurgent forces. The few remaining insurgents have gone into hiding in a secret base, where they are now...
From the Rulebook: The Hive Devourers army book requires the Star Confrontations rulebook in order to play. The Hive Devourers are a race of bio-mechanical horrors that want to consume everything living in the universe. They charge their hordes of deadly warriors into the heart of the enemy and use their massive war beasts to crush vehicles and heavy...