Space Weirdos is a small scale miniatures skirmish rules set balancing simulationist and minimalist game design philosophies to get warbands onto the tabletop and duking it out. Game design is driven by the following considerations: Low model count: 5-10 models or so for each side. Use any minis you have. Short but comprehensive. Everything in one 16 page...
The humans cannot live on Earth. The nuclear war has created new a new species,who,with their special powers,have taken over whole earth without any difficulty. So you, along with the other survivors have shifted to a new planet in a far away galaxy. And you are their leader. Can you successfully create a civilization? Probably, and then, probably not....
Fast-action family card game with a Science Fiction theme. Features a unique blend of strategy, skill, and chance. Spaced Out is a fast-paced card game with exciting variables. "Cloning" is an exhilarating part of Spaced Out game play! Players are often on the edge of their seats, hoping to play out-of-turn, take extra turns, attack and defend against...
A fast & furious flipping card game. Quickly flip over the top card from your pile and place it onto the center pile. Slap the center pile when you spot one of three things - two of the same cards in a row, two of the same separated one that is different, or one of the Meteor Shower cards. The first player to slap the pile collects all the cards in the...
A very early offering from Games Workshop, and apparently an ancestor of what would become Warhammer 40,000, Spacefarers is "a set of science fiction skirmish rules designed specifically for the Spacefarers range of figures manufactured by Citadel Miniatures Ltd... The rules have been designed for two players to carry out small scale skirmishes with each...
A brand new region of space has been discovered and it is brimming with planets ripe for the plundering. Blast off into uncharted territory and be the first to claim these curiously uninhabited wellsprings of wherewithal. The goal of "Spacefaring: For Fun & Profit" is to colonize the most valuable planets before your rivals. The game ends as soon as every...
Tabletop, grid-based spacefighting (in space). Mothership, 3 Fighters, & 2 "Special" Fighters. Customize your starting fleet by choosing 2 among a pool of Special Fighters. Roll 4 dice each turn. 3 to decide your actions (Move Attack or Draw) & one to decide your distance for each movement action. Spar with your opponent and destroy the enemy Mothership....
As the Earth ran out of resources humanity became more and more dependent on the huge amount of resources available in the asteroid belt. The mining of these was left to a number of corporations that soon started fighting over the most valuable asteroids. The game represents these encounters between groups of spacefighters played on a hex grid using either...
Spacego is a science fiction wargame in the general mold of Space Hulk, although significantly less complex. A large alien ship is approaching Earth with unknown intentions. Two to four players are heroes who enter the ship with the objective of planting explosives to destroy it. Another player is the "master" of the ship who controls the aliens and tries...
Spacelords (subtitle: "Infanteriegefechte im Jahre 4300" - infantry warfare in the year 4300) is a futuristic tabletop miniatures game. It is set in the year 4300 A.D. when six powerful factions wage war against each other: the Cybertechs, O'Schilly's Partisans, the Phagon (a race of humanoid goat warriors), the Sarday'kin, the Mercenary Guild, and the...
Spaceman Adventure is a strategy board game for 3-8 players with quick turns and deeply convoluted strategy. Players take on different roles round after round as they tactically move spacemen and aliens around the game board to maximize their rewards. Every round players choose from a panel of tactical actions and character cards, all of whom earn crystals...