A chess variant from 2 or 4 players. Played on a concentric board which allows for "orbiting" movements in addition to the traditional ones. The aim of the game is to reach the center of the board with the Federation Ship (i.e. the King). Pieces are named Starfighters, Invaders, Voyagers, Rockets and Shuttles. Contents 1 board 64 playing pieces; - 4...
From the back cover: Quad Load has 8 Spaceships, 8 Space Station chips, 1 sheet of stickers, 2 6-sided dice, 20 damage tokens, 50 cards, 2 movement markers. --- Little plastic spaceships moved with movement markers provided. Miniatures movement, but not based in physics like Full Thrust. Use cards to move, shoot, and shield. Use your space station to...
Quad-S, the Strategic Starship Skirmish System, is a spaceship combat board game unlike any other on the market by using a “modular” rules system. Each race plays by their own rules and can be used as a stand alone game. This spaceship combat game has a focus on capital ships. Each race book has a set of self contained rules, there is no base book. Quad S...
Quadrant is a boardgame that was included in Gameplay No. 4, May, 1983. It is a connection game in that each player is trying to build a continuous line of occupied points from one end of the board to the other. Players are limited in their placement by a roll of four dice, which are used to generate coordinates. Four example, a roll of 1,2,3,5 could be...
From publisher's site: Quadrant 13 (Q13) is a company-sized game covering science fiction warfare aimed primarily at using 6-15mm figures. It uses the same basic mechanics as I Ain’t Been Shot, Mum! and/or Charlie Don’t Surf, but is as different in flavour from them as they are from each other. It is a stand-alone game: no other rulebooks or supplements...
Five Planets is a campaign and scenario pack for Quadrant 13 (Q13). Five Planets contains twelve scenarios set within the Pankova solar system as two adversaries fight over its priceless resources. The action begins on Peach, the outermost planet, a most desolate, moon-like place but the gateway to the system, then moves through the asteroid belt that...
OBJECTIVE The objective of the game is to conquer the galaxy - either by occupying the most stars; or by capturing the opponent's home base star, or by destroying the opponent's forces. SET UP Each player should draw a 10 by 10 grid. Each set of adjacent 4 squares is grouped into a quadrant, and labeled from A to Y, starting from the top, left hand side...
Quantified is a co-operative board game set in a world in which everyone's behavior is constantly surveilled and analyzed. A player's behavior results in a social credit score, determining their position on the social ladder. Players start from different positions on the social ladder, as refugee, unemployed or employed, with unequal access to human...
Send out the scouts! Position the Flagship in tactical orbit! And reconfigure that Battlestation into something new! Your fleet of loyal ships, powered by the might of quantum probability itself, carries your empire to the far-flung stars. How will history remember you? As a ravenous destroyer? A clever tactician? A dauntless explorer? Command your armada...
The empty space between planets reveals the dark mysteries of the cosmos. Quantum anomalies are abundant in the VOID, and study there is rewarded with more frequent breakthroughs. At the start of your turn, for each of your ship dice on the void map tile, you gain +1 research. Gaining research from the void does not use up any of your actions or special...
This supplement for the epic space strategy game Quantum includes alternate rules, bonus maps and answers to Frequently Asked Questions about Quantum. Contains: Rules - Quantum Entanglement rules Expert F.A.Q. - additional F.A.Q. Command Card Tips - several useful tips for Command cards New Maps - 6 new maps specifically designed for shorter, intense games...
Quantum Expanse uses ship models and counters on a grid-less flat playing surface. Typical games take between 1 to 2 hours to play. The player’s choose the size, conditions, and objectives of each battle. The game is divided into rounds. In each round the players take turns moving their counters and ships, scanning to uncover stealth counters, or firing at...