"The G.E.V. and Shockwave supplement you've been waiting for: battle-ready replacements for scuffed-up counters and crumpled maps, along with four multi-map scenarios! New rules include towing options, random Ogre damage, and the variant Ogres previously only available in The Ogre Book. Fight to recover crippled Ogres on The Day After, deliver a crippling...
"Battlefields is a set of four new "geomorphic" maps designed to connect to the G.E.V. and Shockwave maps . . . making it possible to create maps over 2' by 3'! You also get rules and counters for: Engineers - Build bridges and other structures . . . or blow them up; Revetments - Prepare defensive positions to increase the survivability of your force;...
Rules for use with OGRE and G.E.V. miniatures adapting the hex-and-counter mechanics for table-top (hexless) use with OGRE Miniatures. A gratis slimmed down version (Ogre Miniatures Lite) is available from the publisher's web site. Also, a free supplement (Ogre Miniatures Update) is available on W23 (SJGames's online store). The 1992 hard copy edition has...
This is the newest edition of this ruleset, soon to be shipping after a successful Kickstarter campaign. It updates the rules for new units, as well as corrections from earlier rule editions. It is a hardcover book, with several sheets of tokens and templates included. Also includes a chapter on assembly, painting, and basing miniatures, as well as how to...
In 2085 A.D., armored warfare is faster and deadlier than ever! Supertanks, GEVs, and infantry slug it out to defend supply lines and keep pressure on your enemy in Ogre: Objective 218, a two-player game based on The Battle for Hill 218 in which players fight to control a hill by occupying bases on the opposite sides of it. In the game, players must...
Oh no... INVASION!!! is a cooperative game about a small community of Space Stations in some odd corner of the galaxy. The players star as the captains of these Stations who see their peace and quiet rudely disrupted when a Class-A Spawnmonster suddenly appears in their midst. This monstrous alien has nothing but bad intentions and starts spewing out waves...
“Oh No, There Goes Tokyo!” is a multi-player combat game in which each of 2-4 players controls a segment of Tokyo under attack by the dreaded Godran, Self-Appointed Emperor of Monsters. Players must protect their areas from the rampaging monster by deploying units of the national guard while at the same time evacuating tasty populace units. As key...
You have joined forces to buy a beautiful old spaceship. The person on Beta1 who sold you this magnificent specimen seemed to be quite sincere and honest...but now that you have been in space for a few hours, you are beginning to have doubts. A large number of exposed cables and components are held in place with the help of adhesive tape, and that one red...
A science fiction miniatures wargame with very streamlined rules to enable large scale battles to be played in reasonable periods of time. The rules allow for a whole range of unit types from basic flak-jacket and assault rifle infantry, up through power-armoured infantry, tracked/wheeled/hover AFVs, WIGE (ground effect) units, enormous OGRE-style nuclear...
In a not so distant future, Earth's Oil reserves run out. Using inferior energy sources, humanity takes to the stars in search of something comparable to the black gold. After some time, planet EX-/Z96 is found, and the long range scanners indicate that it contains tremendous reserves of Oil. The search is over, and the scramble begins - the Oil must flow....
The year is 2384. The Thornus planet is being surveyed by space explorers from Earth. The experts sent out has built six home bases to explore the planet and its resources. By mistake one expedition takes with it the complete set of ignition keys to the space rockets on the planet. Without these keys the rockets cannot be started and thus it is not...
We get into the role of some aliens from the planet Multiplus called Okols. The goal of the Okols is to recharge the energy of mother D10 by conquering all the planets in the universe. All this will be achieved by playing two of our 10 cards and multiplying one of them with the power of the D10 and placing the result in one of the squares of the map of the...