2315 – It's 200 years since the Global Nuclear War and the following nuclear winter on planet Earth. The New Earth League, headed by the new super-power, the Xian, has ordered exploration of Alpha Centauri, with the prime mission to discover habitable planets and new forms of energy. Currently, the energy for propulsion, plasma from Helium-3 fusion, maxes...
Miasma Chronicles the boardgame is based on the video game of the same name developed by The Bearded Ladies and published by 505 Games. It is a science fiction adventure set in a post-apocalyptic version of the United States. In the role of Elvis and with the help of his trusted robot Diggs, you are entrusted by the Mayor with the task of tracking down a...
Micro Cosmos is a 1-4 player, card based, resource management game in which players try to terraform planets, create colonies and bring back survivors to their home worlds. On each turn players move their spaceship (Ark), use their cards in one of 3 different ways in order to gain and convert resources and perform various actions on planets, moons and...
Micro Cosmos: New Worlds and Old Authorities is an expansion to Micro Cosmos. The box holds 2 modules that can be added to the base game as well as a unique solo campaign mode. NEW WORLDS The NEW WORLDS module introduces a new end game trigger and plays around with the scouting action and survivor cards more. You no longer have to wait for a planet of a...
This wargame is a part of the Micro Warfare Series covering battles between the Earth (and its galactic allies) and the Zoltan Empire. It is a miniatures-style game that includes cardboard unit counters. The rules include a variety of fantastic weapons, including vortex beams, pluton flares, inertia weapons, and the ever-popular defense screens. Specific...
A ziplocked expansion army set for Tabletop Games' 1977 release, Micro Sci-Fi. —user summary Tree-like creatures . . . [that] exist for the sole purpose of self reproduction, and this can only be achieved by their feeding on metal. Initially there are five Pod creatures which land on the planet. There are two stages in the growth cycle, each stage taking...
A ziplocked expansion army set for Tabletop Games' 1977 release, Micro Sci-Fi. —user summary This force comprises a mixed force of various barbarian tribes. The majority of the weapons are of close combat types but most of the units possess the ability to leap back a few seconds in time. The Psychs do not have weapons, nor can they time jump; their only...
Micro Space Empire is a short “express” type game for one player. It was an entry in the QPnP (Quick Print and Play) contest; it is designed to be portable and easily constructed (less than 20 cards to print, plus a player mat). The player is the ruler of a single solar system. There are ten other systems available to conquer and each system has its...
Description from the publisher: The AI's at the abandoned spaceport got bored. To pass the days they used the maintenance systems to modify two of the small housekeeping bots to race around the site's reconfigurable service-ways. As they are semi autonomous the 'bots have to receive their directions in burst transmissions. Now the AI's are happy steering...
MicroCosmic is a sci-fi wargame ruleset for playing games with miniatures between 3mm and 10mm scale, with core rules that fit on one sheet of paper. The game is easy to learn and elegant, offering quick play with strategic depth. MicroCosmic is not set in any specific universe, instead army lists are available for a variety of broad tropes, capable of...