Mindburners: Into the Void is a strategic cyber-occult card drafting and arrangement game for 1-2 players. Loaded up with experimental gear and thrust into the swirling chaos beyond against your will, you must equip and optimize your limited void-tech and outperform your adversary. In Mindburners: Into the Void, players are disposable test clones owned by...
From their website Mindstalkers is a skirmish wargame. The game starts in the distant future of mankind, but the actual action will be set in various historical ages. The first line of miniatures and rule sets (in production right now and named "Mission: Middle Ages") regards the Italian Middle Ages (14th - 15th centuries). The following rule sets will be...
Mine, All Mine! is a quick, fun game of mining planets for resources. You manage a small hand of spaceships and actions, trying to outwit and outmaneuver your opponents. With only 16 game cards, 8 tracking clips, and a table-free option, Mine, All Mine! can be played just about anywhere. And with a 5-10 minute play time, it’s easy to fit a game in while...
Mine-Shaft Gap simulates a battle for resources on, above, and under the surface of a lifeless but treacherous planetoid. Players must seek out valuable metals and fuel materials and mine them, using the materials to feed their home planets, and inch closer to victory, while at the same time allocating resources to maintain or strengthen their armed forces...
Miner Assault is a Space Marine themed, small-scale, medium strategy, hex and counter battle game designed to be played in under 2 hours. The year is 2525 and the space mining boom is a bloody race for riches. Corporations send elite teams of armed miners to far off planets where they fight to the death for a chance to strike it rich mining pure Mercurine...
Mini Combat is a generic rule set for massive battles using small scale miniatures. The rules are generic enough to play historical, fantasy and sci-fi battles. It is also possible to play across genres. How would fantasy Orcs fare against the American Confederate army or WWII Nazis against the Alien horde? These rules can be used stand alone where you can...
Mini Gangs is a post-apocalyptic miniatures skirmish rule set that combines ease of play with great strategic options resulting in a quick game with loads of depth. Its ideal for short club games, for playing a campaign and for getting beginners into tabletop battle games. Mini Gangs can be played in three different ways, each appealing to a different...
Five magical kittens, your scientific creations and newfound family, are scattered across the moons after your space station exploded. But fear not, brave spacefarer! You've snagged your trusty spaceship and some precious resources from the fiery mess. Your mission? Reunite with as many lost kittens as possible and safely return them to your home planet....
Minimal Space Combat is a game of tactical space ship battle. The players design ships and then can battle to the death. It may be used with any scifi background as it has a very minimal theme. Players plot movement and then move simultaneously. Combat can occur at any time during movement when opposing ships are in range and in the weapons firing arc. The...
In Mining Colony: Master Plans, a mini-expansion pack to Mining Colony, players collect Master Plan cards during the excavation phase which provide them with new goals for their mining colonies. The pack comes with 16 Master Plan cards. In each round, a card is added to each excavation zone. When a player takes the resources from a zone, they also take a...