Spectators watch in awe as robots armed with laser cannons blast each other in vast arenas. Tactics and destruction rule, and only the best survive. Laser Bots is a pocket sized game that comes in a mint tin. Players each control a robot via an innovative action management system: actions become more powerful depending on the amount of cards you have...
A lightweight set of rules for tabletop sci-fi vehicle combat which appears to have been intended as a generic add-on for role playing games. Can be played using the included cardstock vehicle units or with miniatures. "Enclosed herein are three sheets of 15mm scale armored fighting vehicles for use in science fiction games. They are designed to be used in...
Laserblade is a fast-paced skirmish wargame designed with the casual gamer in mind. The rules are easy for new players to understand while options for customising your own units provide the right level of replayability for more experienced players. The game uses ten-sided dice and players usually have 5-10 models per side. Laserblade was designed with 54mm...
Laserburn is a set of science fiction skirmish rules, with roughly 12 to 20 figures a side. It originated as rules for simulating firefights in science fiction role playing games, but soon grew into a set of stand-alone skirmish rules. Laserburn uses 15mm scale, the basic rulebook is 40 pages in length. Weapons covered are Lasers, bolters, slug gunes...
A Laserburn scenario featuring 3 map cards, an 8 page umpire folio and a 4 page player folio. Or to boldly go where no man has gone before. This scenario is set in an old complex of sewers, code-named "Sewerville". The ends of the main access tunnels collapsed ages ago, sealing this area off. No attempt was made to rescue the workers and robots that were...
More tanks, more robots, more war! LaserStorm is 6mm science fiction on a massive scale. Each troop stand is one vehicle or a 4-6 person fireteam. Units are platoons and the game can scale up to an entire battalion on the board, if you have the table space. The game features: Card driven turn sequence, using a very small card deck. Very few (and usually...
In Last Aurora: Firelands, a standalone expansion of Last Aurora, players are again thrust into the harsh, frozen world of the original game. This time, however, the action moves to a new, scorching region: a desolate desert where an atmospheric processor holds back the clouds, allowing the sun to bake the surface into a post-apocalyptic wasteland. At the...
The radioactive dust of the Last War has left the northern countries frozen. In the ice desert, the few survivors live in a nice little hell: the “old world” resources are now exhausted, and traveling to the south is too long and dangerous. But a radio message is rekindling hope: the last icebreaker ship, the Aurora, is cruising along the coast, looking...
A hundred years have passed since the world witnessed the first detonation of an atomic bomb, marking the beginning of a new era for human kind. An era which now has ended as the last atomic bombs ever produced have been used in war. Only a small fraction of the world's population has survived, consisting mainly of various military groups whose days are...
In Last Bug Standing in the Circle of Doom!, which takes place on a futuristic arena on a planet far, far away, the navigator directs the driver of the crew's vehicle through an alien landscape, while the gunner shoots at Bug-Eyed Monsters (BEMs). If you plot the right course, make the right moves, and pick the right shots, you will have the last bug...