Harbor of Blight is a standalone game that takes you on a campaign to unravel the mysteries of the exotic world of Blight. You start as a new member of the Hunter's Guild by creating a custom or premade character based on 4 professions, each with 2 unique specialty routes. You battle with a unique skillset that levels up with you from 1-10. Skills...
A "Firefly"-themed card game similar to Mille Bornes. Make money, but keep flyin'. From the rulebook: "Well, you’ve just pulled of a heist of valuable medications from St. Lucy’s Hospital in Ariel City on the planet Ariel. All you need to do is fly out to the border planets and sell them. However, the Hands of Blue are in pursuit! In order to escape them...
Hard Vacuum is a sci-fi space combat game based in a fictional World War II. The players take on the roles of pilots from either the U.S. Space Corps or the German Raummacht in about a dozen well balanced scenarios spanning from around 1942 to 1945. The game requires you to supply the playing surface (the rules are designed for either a hex field or a...
The turn of the twenty-second century was a time of great progression of the human race, space exploration, scientific and technological advancements. It was also the time of neo-colonialism, and a new order emerging from the pyres of the old world. It was a time of a new breed of war – the Hardwar. Hardwar tries to recreate possible future ground...
This is the introduction to the world of Hardwar. Hardwar is a fast-paced tactical combat game set in plausible future of dawning 22nd century - a blend of dystopia and utopia in which nations are squeezed by the pressure of super-powerful corporations, and yet space travel beyond the borders of our solar system lies tentatively within our grasp. Many...
Corporate wars, shadow ops, cranial jacks, cyber-augmentations… you’ve been here before. You know how this goes. But familiarity breeds sloppiness and sloppiness will get you dead with a capital ‘P’ for Permanent. So you’ve got no excuses. You have a team, you have a boss, and that boss just gave you a job. Take whatever you need: weapons, micro-drones...
The Tsim Sha Tsui Expansion is a supplement for Exploit Zero - Cyberpunk Espionage and Mayhem. Please note this is not a stand-alone game. You need the Exploit Zero core rules to use it. This supplement introduces new weapons, new gear, and new threats, as well as clarifications and optional variations to the base game. It also contains a five mission...
Ground Combat. Cyberpunk setting. Individual skirmish PvP game for 28-32mm miniatures. Three models per side. A complete game for two players, designed to simulate short, sharp actions between elite, three-person teams at contested locations over critical objectives. Mission Critical uses the same terminology, dice mechanics, and basic procedures as the...
Snitches, Glitches, and DAF Augs is a supplement for the solo/cooperative game, Exploit Zero, Cyberpunk Espionage and Mayhem. You need that core rulebook to get the most out of this material. This is not a stand-alone game. Inside, you'll find mission prompts, tables for generating back stories, ways to add complications to your cyberpunk dark ops, and...
Exploit Zero: HOSTILE TAKEOVER Corporate War - Coming Soon to a Sprawl near you! The latest Exploit Zero rule book, Hostile Takeover shifts the game away from cooperative or solo mode and lets players command their own security force in a head-to-head corporate war. Now your elite Agents join small, multi-model tactical units: fire teams of troopers, pods...