Fortress America, originally part of Milton Bradley's Gamemaster series, depicts an alternate near-future in which all of the world attacks and invades the continental United States. From the west arrives hordes of Asian foes; from the south arrives a union of South American countries through Mexico, and from the east lands come legions of Soviets who have...
This is a very amusing send up of Fortress America. Set in 2024, Fortress Illinois supposes a future in which Iowa, Missouri, Indiana, and Wisconsin invade Illinois. The game begins when Illinois destroys Gary, Indiana without warning. (Can you really blame them?) President Bobby Knight III leads the four states, which join forces and invade the...
Quoted from the 5th Column Rules Introduction: With rules easy enough for a novice to understand, yet subtle enough to delight the expert, 5th Column adds the rules and new playing pieces to add increasing realism to Milton Bradley’s Fortress America, while maintaining the game’s ease and speed of play. 5th Column adds the ability to influence your game...
Game description from the publisher: In Fortress America, the United States must defend itself from three deadly invading armies: the Asian People's Alliance from the West, the Central American Federation from the South, and the Euro-Socialist Pact from the East. Players take on either the role of the United States, struggling to protect itself from...
In the far off distant future, corporations vie for control of new worlds and the resources they comprise. Using five 8-sided dice printed with colorful icons, players vie to land explorers, miners, bases, and supply ships on a newly-discovered planet. Watch out, though - your opponent's dice can knock into yours, disrupting your carefully laid...
The world is dying. The old nations have fractured. Food, water, ports, coastlines, and industrial enclaves are now defended by the most valuable weapons humanity has ever built: the Armoured Reactive Chassis. Forward ARC is a cinematic tactical mech combat game of high-speed manoeuvre, battlefield networks, collapsing infrastructure, and lethal armoured...
The Galactic Empire is crumbling as the outer systems break free. As the leader of one of them, you use economy, politics and science to challenge the Empire and lay the foundation of a new one. Each game has three hidden goals (which may be economic, political, or scientific) that must be researched. Once you know a goal and fulfill it, you claim the...
In a distant future, the Galactic Empire is in decline. While corruption and savagery spreads across the galaxy, some factions begin to move, each with their own purposes. while the fabric of society collapses, agents in the shadows and commanders in deep space move according to steps predicted long ago by the psychohistorians. Which ideology will prevail...
Founders of Reyvick is a 3-5 player economic game of speculation and competition on the newly settled world of Reyvick. Each player controls a company just starting out on the planet that is attempting to amass the most wealth and craft the greatest legacy. Players deploy their partners to collect resources from their assets and complete projects that...
Dawning Horror is an expansion for Four against the Great Old Ones. It contains 5 programmed adventures, each featuring an Investigator and a team of three Helpers. The adventures are: The Horror of the Mine Howl of the Mutated Night Tour Return to Antarctica The Inheritance This expansion is a prequel to Four against the Great Old ones, since the heroes...
A great leader is needed to forge an alliance between the four fleets and unite the galaxy. Players will lead their alliances to victory by conquering planets in vast interstellar battles. The player with the most galactic influence at the end of the game wins. The game takes place over a series of battles for control of a planet. Players draw cards in an...