Fleet társasjáték, angol ár: 13 640Ft. Kanada északnyugati partjainál, a Jeges-tengernél egy eddig ismeretlen öböl vált elérhetővé. Az eleddig érintetlen öböl maga a halász paradicsom, gazdag a halászható állománya, a vagyonosodás ígéretét hordozza magában. Állítsd össze a halászhajóid flottáját! Licitálj a riválisaiddal, hogy engedélyeket szerezz a...
from AOG website My Enemy, My Ally FA-1011 MY ENEMY...MY ALLY: The first supplement for Fleet Action focuses on the Earth Alliance and Minbari Federation, from their disastrous first encounter to the Earth Civil War and their eventual alliance. Included are all the ships from the Atlas of Earth Alliance Wars supplement of Babylon 5 Wars (such as the...
Of Aliens and Giants An Expansion for the hex based wargame based on fleet level space combat set in the babylon 5 universe published by Agents of gaming and now out of print. FA-1013 OF ALIENS AND GIANTS focuses on the Shadows and Vorlons, including background material and all the rules needed to play these First Ones in your Fleet Action games! Also...
To the Victor... FA-1012 TO THE VICTOR...: The second Fleet Action supplement spotlights the ongoing feud between the Narn and Centauri, including the spectacular War of Retribution fought between the two races at the end of 2259. All the ships used in the war are spotlighted, such as the massive Octurion Battleship and Bin'Tak Dreadnought, as well as...
From the back of the box. Fleet Admiral is a card game about becoming a fleet admiral. Take your intrepid crew on missions, earn prestige, upgrade your ship. Solve a galactic crisis. And do it all faster than your opponents, because they want to be in charge too. End of box You are in command of a space vessel from one of the major powers of the Portable...
This is a quick-playing abstract fleet science fiction fleet combat game. Each ship (or fighter squadron) is represented by a card, which details attack strength, shields, armor, mass, etc. Each ship is deployed in one of 3 ranks (with rank 1 being the closest to the enemy). Ships with a given total mass can protect a ship whose mass is less than theirs...
Attention Fleet Commander! The blood of Arel-Zam the Conqueror is scarcely dry and already the galaxy moves to exploit the power vacuum left in the wake of her failure. Two superpowers, bitter rivals whose cold war spans millennia, present a public face of peace and diplomacy while directing violence by proxy from the shadows. The Hevelien Expansion Zone...
Attention Fleet Commander! The blood of Arel-Zam the Conqueror is scarcely dry and already the galaxy moves to exploit the power vacuum left in the wake of her failure. Two superpowers, bitter rivals whose cold war spans millennia, present a public face of peace and diplomacy while directing violence by proxy from the shadows. The Hevelien Expansion Zone...
The Maganec Resource Network is the focal point for a budding civil war, with separatist and loyalist alike recruiting mercenaries to fight in their name. You can experience this conflict firsthand through a five-game branching campaign. Assume command of your fleet in high stakes scenarios where your decisions, victories, and defeats can shape the future...
A Hegemon is dead. It falls to you to choose a successor. Across a three-mission campaign, assume command of your fleet and demonstrate your worthiness to lead a community across the stars. This 2-player campaign can also be used by event organizers to run multiple tables. Games of 1,000 points can be played in 1-1.5 hours each. Fleet Command: Hevelius –...
A treasure lost for millennia lies adrift, its resting place guarded by a jealous star. Two Pact Traders - powerful individuals whose ambitions far outweigh their caution - seek to claim it for themselves. Assume command of a fleet in a 5-part narrative campaign where victory and defeat have the power to shape a galaxy. This 2-player campaign can also be...