The Neue Deutsches Afrikakorps (NDAK) is probably the most seasoned fighting force in desert terrain on the planet. Thanks to a superb command structure, it can achieve the impossible on a regular basis. Currently fighting all over Africa, the NDAK plans to conquer the whole continent for the glory of the Axis. The NDAK Headquarters includes the following...
The Mickey chassis has been the first walker ever available for the Allies Bloc, thanks to the cunning of Joe Brown and the incredible engineering skills of Rosie Donovan. The first models were equipped with regular tanks weapons, that are still incredibly effective on this new chassis: the dreaded Pounder mounts a powerful antitank gun capable of dealing...
Armed with two Gatling guns, the Aleksey (Tsh) is a staple of SSU forces around the planet. This tropicalized variant is used by the dreaded Spetsnaz, who enjoy the firepower and versatility of this walker. The Nadya (Tsh) is deadly at close range thanks to its powerful flamethrowers. This reference allows you to field one of these two variants. This...
The SSU' Spetsnaz special forces have infiltrated deep in Mesopotamia. The newly formed chaos of Operations Babylon, Kondor and Hellgate will be a new hunting ground for these ruthless men... This reference includes: - Iron Joe, the ruthless General in charge of all Spetsnaz forces in the region - Vasiliy, the daring Lieutenant, honored with carrying the...
Steel Guards are some of the most formidable fighters on the planet. Their half-robotic bodies makes them very hard to kill, allowing them to gain incredible combat experience. And among them are a few that are even more formidable: Master Sergeant Guaï-Lo Moloï is one of them. The third human on the planet (and last one alive) to ever be encased in a...
Maybe the most recognizable walker on the planet today, the Mickey has given birth to a huge range of machines build on its rugged chassis. In the Pacific or the Middle-East, the Allies use a tropical version of the same chassis, whose main feature is an open top turret. The deadliest arsenal of the Mickey stays the same. Filling a gap in the Allied...
When the Allies Bloc was formed, all armed forces joined the grand Allied Army. Well except the United States Marine Corps who said thanks but no thanks. We're going to keep our name and our traditions and we'll welcome anyone who wants to join but we're going to remain the USMC. This reference allows you to field one USMC Heavy Mortar Squad and one USMC...
Dust Warfare '47 is the latest incarnation of the Dust Warfare miniatures game. It is a fast-playing tabletop miniatures game set in an alternate history of WWII, in which alien technology has changed the nature of warfare in the era. The Axis, Allies, and Sino-Soviet Union (SSU) fight not only for their peoples' political goals, but also to secure the...
The year is 1947, and World War II is far from over! Thanks to the discovery of a crashed ship from outer space, Germany acquired access to advanced technology. New armament and VK-propelled walkers lumber on the battlefield. Discover a world in which soldiers use conventional rifles next to lasers and jet packs. Dust 1947 is a hybrid of board and...
Maybe the most recognizable walker on the planet today, the Mickey chassis has given birth to a huge range of machines build on its rugged chassis. In the Pacific or the Middle-East, the Allies use a tropical version of the same chassis, whose main feature is an open top turret. The deadliest arsenal of the Mickey family stays the same. The Steel Rain...
Dust is a real-time post nuclear role-playing game without a gamemaster. Each player creates an unique character with different abilities und items. The mission book shows the setup of the scenario and the time until the mission failed (1-4 days, 24 minutes playtime per day). Each player uses sandtimers to determinate the action he'll use. Every opponent...