In a two-nation crewed submarine station, mysterious experiences became more and more frequent, until, in a fateful day, something terrible and powerful was discovered. With the outbreak of a world war on the surface, a sea-bottom race begins. But only one side can emerge. [dp6] is a 2-player mini-game in which they try to reach the escape pod that will...
DR JEKYLL AND MR HYDE Jekyll and Hyde are locked in a never ending struggle for control. It is not only the control of a real monster – Hyde – but also the hidden monster – Jekyll’s addiction to his drug. The players work to uncover Hyde’s wickedness while also exploring Jekyll’s irresistible urge to let Hyde out. It cannot end well. This is an Engle...
From the box: "Dracos dominates the Galaxy, his power over it is complete. The only hope for the Planetary Systems under his domain lays in their representatives, who must cross the Maze by their own means, against the full power of Dracos" This is a light maze/exploration game played on a 22x26 grid where 1-4 players assuming the roles of each of the...
2-in-1 Expansions: Draftosaurus: Aerial Show expands the boundaries of your park and adds a new species to draft: pterodactyls! This expansion for Draftosaurus adds a double-sided board that each player can combine with their existing park to add a new mountain zone. Pterodactyls are the only dino-meeples that can be placed on this part of the board, and...
Dragon Ascending: The New Cold War is a two-player grand strategy game of rivalry, ambition, and global transformation from 1990 to 2050. One player leads the United States, the other China. Across four sweeping turns, you’ll compete for global prestige through trade, technology, diplomacy, and military power while navigating upheavals from real history...
Freedom! Station 4X gained independence from the Ormar Thalassocracy. You must use politics, technology, and dragon mechs to rebuild and lead the new post-colonial nation. Cards are multi-use: Actions, locations, resources, reinforcements, goals. Actions: You start with 2 cards in your action tableau (1 leader card and 1 tech). The power of an action is...
Dragonriders of Pern presents the struggle among the Leaders of the six different Weyrs to be recognized as leader of Pern. Each player vies with the others for the support of the Lord Holders while simultaneously keeping Pern free of Thread. If the northern continent of Pern has been so Threaded that it cannot support life, then all the players lose...
In galaxies far, far away... powerful alien empires have always fought for the most prized resource of the universe: cows. Vie for control of these precious beings while trying to prevent your adversaries from discovering which planets are your favorite to abduct from. Bovine power and knowledge will make you the ruling empire of the cosmos! Compete to...
SF wargame of combat between soldiers in Living Steel power armor, set in the same universe as the Living Steel role playing game. The Seven Worlds, on the frontier between the oppressive human Starguild Imperium and the hostile reptilian Dragoncrests, are fighting to remain independent of both. Though they have fewer soldiers and weapons, they use the...
This is self-published strategy level wargame based on Japanese TV animation "Aura Battler Dunbine". This game cover war between Ciela side and Drake side in the world of Byston Well. A player manage a treasury, and assigns it in the development of the weapon and the military operations. A game purpose is to ruin the country of the opponent side. The turn...