Cosmil is a French strategy game between 2 players from Earth and Mars. The checkered board is divided into 5 zones being Earth and Earths field of attraction, the cosmos, Mars and its field of attraction. Players have 3 types of playing pieces with a value; being one Rocket, value 1 point. Six Bip-Bips, value 1 point and Eighteen Energy forces, valued at...
Welcome to Cosmoblivion! Settle colonies and conquer territories in a cosmic adventure where princesses reigns supreme over the cosmos! In this deck-building space odyssey, your goal is to amass 25 Galaxy points to claim the throne as master of the universe! In Cosmoblivion, you manage a deck of cards where you have to balance combat and development. Each...
The fate of the solar system is at stake as several cosmic factions struggle for supremacy. As a commander of a star fleet, it is your duty to position your forces at the right time at the right planet and claim it for your faction. Beware, the strongest faction will claim the entire planet and there is no space for runners-up in the solar system. The...
Cosmos is a relatively obscure vintage space game of skill from France. The board consists of the cosmos with each corner having the moon, Venus, Mars or Jupiter. Central to the board is a rotating 3D metal half earth (Northern Hemisphere). Attached to the Earth is an arm that has a flying saucer suspended from the end. The game requires players to stop...
This rare 1978 title is a game of space combat played out on a huge map featuring a stylized solar system and a massive web of connecting stars within a grid of squares. Eight of the nine planets are used as bases for between two and eight players. Each player has five ships, with the objective of either eliminating an opponent's five ships or getting one...
In Cosmos, players take turns exploring the universe, building far-flung colonies, and collecting taxes (for once, we're on the right side of taxes!). The goal of the game is to make the most money from the economic opportunities of exploring space, while elbowing out the market competition. Central market mechanics allow players to compete by increasing...
Manipulate the Universe using stars, planets, comets, supernovas, black holes and gravitational waves to impose other players !!! Use Stars to win victory points or create your constellation. Use Planets to bonus your Stars. Use Comets to destroy Planets. Use Supernova (massive explosions) to flip the adjacent tiles (which are not on their side of the...
In Cosmos, players will be protoplanets at the beginning of a planetary system, searching for chemical elements in space to form their characteristics, such as atmosphere, rotation speed and gravitational force. Over 7 billion years (calm down, it's only 7 rounds), the protoplanets will rotate and grow in their orbits in search of becoming a planet capable...
Cosmos Breakers is a 4X space game set in a dark, retro sci-fi universe. Players explore a hostile galaxy filled with unknown systems, dangerous factions and ancient mysteries, shaping the rise and survival of their emerging Clan through each decision. The core of the game focuses on fleet management and evolution, featuring a construction, upgrade and...
Culture Clash is an expansion to the base game of Cosmos: Empires. It adds a second build pool and two new mechanics: Culture Cards and the Patrol ability. Cosmos: Empires is a 2-8 player, 15-45 minute engine building card game. Jump into the galaxy, choose your strategy and build your galactic empire. Race against your friends, exploiting their economy to...
Cosmos: Infinity is an online and physical trading card game. You start with all the cards unlocked in the online game, and as you play, unlock card codes you can redeem for real physical copies of your cards. The game itself if fairly unique, but a few of the mechanics utilised are as follows: Custom starting hand: You start the game with 5 cards of your...
"Cosmoscacchi" is a chess/checkers-like wargame that utilize the 5" characters of the Galaxy Series, produced by Atlantic in the '70s years of the last century. The players can move their pieces on the board in different ways based on the type of Character used (no dice rolls involved). The Characters can shoot each other if there is a direct stright or...