Companies is carefully designed with fun rules and tactics which allow for multiple playing styles. Inspired by strategy games like Chess and War Games, Companies has elements of exploration, resource gathering, construction, and destruction. The rules are short and simple. However, the game can become more complex as it goes, providing a unique experience...
The Company Rules, TCR is a game set in a plausible future. Small number forces attack each other in small actions centred around resources. Scale Each square= 300 metres. Each model represents 1 real soldiers. Game setting Small raiding force versus defence force. Game scenario generator An “Approach” grid. Both players manoeuvre up and down a grid in...
This game is based upon C. J. Cherryh's Hugo winning Downbelow Station novel. It uses area like movement between jump points for starships to move around a map of explored space. Conflict can either be resolved strategically or in an optional tactical hex and counter method. The game's victory is determined on how many supplies can be delivered or enemy...
> _ > Vision flickers… The patterns emerge. In the vast archive of human thought, a shadow persists. Not a void this time — something denser. Heavier. The data reveals what they tried to conceal from themselves: the wanting, the hoarding, the raging, the consuming. Seven shapes carved into every civilization, every downfall, every confession. Envy gnaws at...
This is a boardgame that uses an electronic device to calculate combat. The theme is based upon the anime series Mobile Suit Zeta Gundam. The game includes plastic models of the Mobile Suits that can be painted. When mobile suits fight, a button is pressed on the device. This activated the calculator which determined the results of the combat and provides...
This is a "simulation" of fan experiences at an average science fiction convention. The rules and event cards are full of "old school" fannish in-jokes. After registering at the hotel and convention, you wander through four boards with the various function rooms of a convention hotel. Players gather Pleasure, Glory, Survival, and Embarrassment points by...
The Condemned is a Collectible Card Game designed to be fast paced, with an easy learning curve and plenty of depth. You step into the role of a condemned inmate on a space prison. You're duking it out, gladiator-style, in a no-holds-barred arena deathmatch for the entertainment of other inmates. Condemned have weapon and armor slots to equip various...
It is the year 2592. After countless years of war and struggle, the Defense of United Colonies (DUC) has triumphed against the Galactic Ordered Terrorists (GOT). Humanity now has high hopes for this new Era, as everywhere people attempt to rebuild the devastated worlds of the UC. But its hopes were dashed to pieces as a new enemy, the Horde, rose through...
This Campaign book has been created for the game Conflict Rising, and it will require the Conflict Rising rule book if one wants to play the different scenarios in the book. This fully illustrated campaign contains 10 scenarios that the players will play through, though depending upon how they do on some scenarios, others may be skipped. The book also...
This cooperative game teaches peaceful conflict resolution techniques and anger management skills. Players work together to journey to Saturn. The journey is represented by a puzzle that must be assembled in the center of the board. Players earn puzzle pieces by answering questions about conflict resolution and complete their “mission” when they have...
Players build a deck of cards and duel against their opponent's deck. Players are champions attempting to reduce their opponent's life total to zero. The first player to reduce the opponent's champion to zero or otherwise destroy the opponent's champion card is the winner.. First off, the game has a deck construction element to it, which is done before to...