This is an Urban Terrain Card set used with the Battletech Combat Books by Nova. Each time a player makes a maneuver that changes range, that player draws a new, random, terrain card. The terrain cards are used to change the amount of damage a Mech may take, the amount of heat generated, or the maneuvers that the Mech may choose. There are 64 cards in this...
Based on the fantasy Lost Worlds game books (but incompatible with the Lost Worlds series). Each player uses a book and a stat sheet that represent their 'mech. By giving your opponent your book, and taking theirs, you get to see the actual first person view in the combat. Type: LCT-1S Locust Tonnage: 20 Tons Engine: 160 LTV Weapons: Medium Martell Laser...
Based on the fantasy Lost Worlds game books (but incompatible with the Lost Worlds series). Each player uses a book and a stat sheet that represent their 'mech. By giving your opponent your book, and taking theirs, you get to see the actual first person view in the combat. Type: RFL-3N Rifleman Tonnage: 60 Tons Engine: Pitban 240 Weapons: Two Magna Mk III...
Based on the fantasy Lost Worlds game books (but incompatible with the Lost Worlds series). Each player uses a book and a stat sheet that represent their 'mech. By giving your opponent your book, and taking theirs, you get to see the actual first person view in the combat. Type: WHM-6R Warhammer Tonnage: 70 Tons Engine: 280 VOX Weapons: Two Donal PPCs Two...
Type: WSP-1A Wasp Tonnage: 20 Tons Engine: 120 GM Weapons: Diverse Optics Type 2 Medium Laser Bical SRM Twin-Rack The new-made ruins of the city have been unnaturally quiet during your patrol. You alternate between speed and caution, picking slowly through the rubble and then darting across the open spaces. Suddenly, the building beside you explodes from...
From the publisher: "ClanTroops is a supplement to the BattleTech: Battletroops game, providing 16 scenarios set during the Clan invasion. ClanTroops features rules expansions dealing with new terrain, weapons, equipment, an both Inner Sphere and Elemental battle armor. ClanTroops also contains five new mapsheets and a variety of counters, including...
From the back of the book: "COMPILATION OF six years of detailed research, The BattleTech Compendium may well be the ultimate resource for the player. Clear and concise rules clarifications, battle demonstrations, and rules changes will help develope and streamline play. All Material from the BattleTech Manual is presented in a revised form, as well as...
Welcome to the Gaming World Check your myomers; calibrate your actuators; fine-tune your gyro; load-out the newest prototype weapons - and never forget to check with your image consultant, all while keeping your stable manager happy. On Solaris VII war is a sport and your career can die quicker than your 'Mech. Whether your stable manager is out to get...
Welcome to the Game of Ultra-modern Military Missions Shrouded in darkness, members of an elite military silently approach a dilapidated building. A door shatters, and they enter, advancing without fear, with the anticipation of inevitable close-quarter combat. These tier one operatives have a mission to complete. Failure isn’t an option. A tabletop solo...
From the back cover: In 3049, the first Clan forces appeared in the Inner Sphere. Armed with advanced technologies of a long-dead age, the warlike invaders unleashed a devastating blitzkrieg, capturing world after world until a total Clan victory seemed certain. Unable to match the enemy's superior 'Mechs, the Inner Sphere militaries increasingly turned to...