One of the most complete books about paper and pencil games in the world. It contains 101 games among traditional, less known and totally original ones, all to be played with just paper and pencils. Featuring contributions by renown game designers as Spartaco Albertarelli, Domenico Di Giorgio, Alessandro Gatti, Dan Glimne, Beppi Menozzi, Paolo Mori, Water...
Game title translation: Masked Rider 11 Riders Game Battle Game title transcription: Kamen Raida- Ju-ichi Raida- Ge-mu Batoru From the publisher: 平成仮面ライダーの世界観を反映した7つのゲームが楽しめるゲームセット。 http://catalog.bandai.co.jp/item/4543112551832000.html Translation with extra description: A game set comprised of 7 games that incorporates the worlds depicted in the 11...
Chaos reigns in the spaceship. There is no connection with the outside world. Passengers are ready to pounce and tear each other apart. Only you have the power to take over the lost ship and prevent the death of the team. In the game Theory of Power, you need to establish control over the ship. You will need help. Collect eight Follower Passengers first to...
Will you take off from your planet before the supernova? In 12 Parsecs, players simultaneously use rolled dice to build their ships, train cadets, and gather fuel. On your turn, three dice are rolled. Two are used to form two numbers, which fill in spaces on ships to build them, although the numbers must ultimately fit in ascending order. The unused die is...
Description from the designer: An accident of physics has flung your starship at light speed! You need only to endure 13 minutes until the engine runs out of fuel. All that stands between you and rescue is Outer Space... 13 Minutes At The Speed Of Light is an asymmetrical game of cosmic strategy and manipulation. A team of Astronauts attempts to survive...
15 Minutes to Self-Destruct is a co-operative game of escaping a spaceship that is about to explode. Preferably before it explodes. The problem is, the self destruction sequence has been set by the ship's AI running wild, and that same AI is still trying to stop the players from fleeing. To successfully flee, the players have to activate the escape pod by...
From the publisher: Welcome to 1879! The British Empire, passing through an interdimensional portal, has found a new world, the Gruv, chock-full of resources and land to be exploited. In the process, though, they've run headlong into the Samsut, descendants of ancient Babylonians who've been living there for over three thousand years. Now the might of the...
18 Parceks is a trick-taking space race, where the tricks give you resources instead of points. After trick phase you use those resources to move your space ship on a modular space track bulit with cards. Players may also attack other players and make pit stops on space stations, where they can buy upgrade cards to their ships. These upgrades include...
(From the game): 1999 In 1936 we changed the world. Altered the course of history. And of man. Now the past has caught up with you. This is your war. With every 1999 miniatures package you get a complete rulebook as well as the rules for the miniature you purchased. This allows you to get started immediately collecting and playing with miniatures for any...
A one-on-one book game with a sci-fi/adventure theme. Each player is a champion of their star-faring race, trying to find pieces of the Ancient Robot, a powerful and dangerous artifact of a lost civilization. The pieces of the Ancient Robot are scattered throughout the galaxy, and the players move from system to system to find them by choosing which page...
By the same designer and publisher of the Judge Dredd Miniatures Game, 2000AD: Rogue Trooper Miniatures Game is a science-fiction skirmish 28mm miniatures wargame based (as the title suggests!) on the Rogue Trooper stories of the classic British comic, 2000AD. A Kickstarter project started in February 2013, successfully funded within one day of launch, the...
...It is the year 2012, and the world is indeed coming to an end. It’s been almost half a year now, and while many try to continue their normal way of living, others began to center their lives around these events, apostolating religious theories about the end of the world, or using the chaos to their own advantages. It is pretty obvious to everyone that...