Retheme and redesign of Hanafuda. 10 suits of 6 cards, with Traveller inspired artwork. play is derivative from Hana-awase and Koi-Koi. Mechanics of play: play one card from hand, and one card from top of deck to tableau; if a card played is matched by suit, stack on top of match. Pick up any stacks with even numbers of matched tiles. Scoring is by set...
Treacherous is a sci-western hidden identity game taking 2-7 players into a dangerous saloon where the law ends at the swinging doors! In Treacherous, players compete to have either the most money after the final round or to be the last player still at the table. During each round, the first player will ante to the pot. Then, in clockwise order, each...
Treachery is a collaborative or solo collectible card game of limited resources and alliance-building, where each game poses a unique win condition, and you must race time, coordinate efforts, and improve your odds in order to flourish and win. Based in an original, breathtaking retro-futuristic universe of space adventure and conquest, characters are...
This is a "futuristic checkers" style of game, and you even get spaceships based upon very familiar themes, shows, or genres that are very easy to recognize. The acrylic gameboard is 3-sided with triangular areas depicted upon this allowing for a third player to be introduced if so desired. You also get to choose which two kinds of spaceships you'd like...
Have you ever tried to develop a plan to enslave the whole human race? Come to the command center! Here you are going to learn from true experts in this field—our extraterrestrial comrades. For example, you can try your hand at the tabletop strategic simulator. Try on the alien captain’s uniform and send your squadron to attack the Earth to capture as many...
Tremble, Humans! Сard Game is a highly thematic board game in which players again take roles of alien generals, invading earth to fill their cargo with intergalactic currency – humans. Each turn of the game some cites are available for attacks and players simultaneously choose a place to attack, splitting their fleet between cites, if necessary. But one...
The Oryius titans of war dropped into the atmosphere of Bengall II. Planetary orbital fire screeched in vain as the Oryius forces were dropping short of their range. Thunderous echoes reverberate as the giant mechanized robots, or “mecha”, hit the ground. Although wise to avoid dropping directly into the city, the forces of Bengal II were now alerted to...
A self-contained spin-off of the Star Trek Customizable Card Game from Decipher, Tribbles is a fairly straightforward card game where you are trying to empty your 7 card hand in order to score points ("tribbles") that you have been able to play. Each card represents a certain quantity of "tribbles" (1, 10, 1000, or 10,000.) The game play follows a...
They thought we were crazy, but they’re the fools, I tell you. With the temporal transistors finally operational, we have the power to travel time - to past, present, future, and beyond. Oh, but the fuel must be managed carefully! One too many time jumps and we’ll be unable to make that fateful, final leap home. Who will master the timeline, and who may be...