Tile Wars is an abstract take-that game with unique tile placement and scoring mechanism. The base game has 4 additional maps, and can be played at 3 levels. Coop and Solo modes are available without the take that action. Score based on the position of other tiles, but use the action cards to seriously improve your scores or mess up your opponents. A turn...
In Time Agent, each player plays a different race who are going back through time and re-writing history to ensure that their race comes out on top. Or rather, that their race was always on top. Anyway, each race is different, but races have some natural alliances and enemies. CONTENTS: 1 mounted 17x22 mapboard 95 die-cut tiles 360 die-cut counters 6 Race...
Boxed board game for 2-4 players, recommended Ages 12 and up. Each player controls 12 Time Agents and a Timeline (board). Agents are sent into the "past" from "today" to combat enemy agents and to alter history. Altering history creates time waves that travel to "today" and create problems. Players who accumulate too many of the wrong sorts of problems...
A spiritual successor to "Twisty Little Passages" that elevates the experience as a full-blown tabletop game with card management mechanics, a non-linear campaign, meta-play strategy, and an all new setting, characters, and story. Play as Fenix, a warrior sage, protecting a magitek world from an ancient threat with the help of a sentient AI. Manage power...
Time Flux is an EXPANDABLE CARD GAME (ECG) based on time travel that is designed for 2-4 players. Each player is represented by a "Time Traveler". Your Time Traveler is your character card that has special abilities and can travel through time by moving in and out of "Eras". Eras are several cards that make up a playing surface similar to a board game....
Time HAMMER Free 4 All, is for 2-4 players age 12+ and takes about 30-60 minutes. Players set Agents in past and future decades for assets, powers, Skill/Repair Bonuses (to win). Interfering with time increases the risk of creating paradoxes—dangerous anomalies that destabilize the entire timeline. Managing these paradoxes is crucial, as one misstep could...
Time HAMMER Print & Play is for 2 players age 12+ and takes about 30-45 minutes. You will play Gadgets (unique cards), Attack rival Agents in the past or future, Jump Agents to other Decades, Repair HAMMERs that infect decades and Buy stuff. Players will also set Agents in past and future decades for command of assets & powers, to gain Skill to raise their...
Time HAMMER The Dual is for 2 players age 12+ and takes about 30-45 minutes. You will: play Gadgets (unique cards), Attack rival Agents in the past or future, Jump Agents to other Decades, repair HAMMERs that infect decades and Buy stuff. Players will also set Agents in past and future decades for command of assets & powers, to gain Skill and raise their...
Funny family & party game for 2-6 players. Who can guess the other's plans? Who's fooling who? You better stay 'cool' flying through the dimensions...and be aware of the nasty timeholes! Players take turns moving their spaceship around whatever 'dimension' he is in (each dimension is represented by a circular board, and there are three dimensions.) The...
Here, where space is endless and time is precious, you face the challenges of a true space commander. From the bustling hub that is your control center, you coordinate your planet's production, transport, and demand, and travel to other planets to fulfill orders. Time 'N' Space is a real-time, action-selection, production management, pickup-and-deliver...
Time 'n' Space társasjáték 3500 Ft-tól! - 1 felhasználó árulja ezt a játékot!
A vakmerő gyerekek behatolnak egy régi New Englandi kúriába, hogy megtalálják eltűnt barátjukat, Damient, akinek jópár napja nyoma veszett. A The Cavendish Manor a Damien folytatása. A T.I.M.E. Stories: Revolution a második ciklus/főszálat indítja meg, melyet a 'kék ciklusnak' neveznek a dobozok színe miatt. Az előző 'fehér ciklus' a Madame kiegészítővel...
Travel through time in the Time Machine exciting Action Game. Move your pawns through four different tracks representing the 18th, 19th, 20th, and 21st centuries. Land on green spaces to collect Time Boost, Achievement, Great Leaders, Invention, Peace, and Science cards while avoid red spaces, which give Disaster, War, and Time Reversal cards. The game...