A party game in which players race to create a chain of destinations by consulting twelve timetables (or 'Key Cards') scattered around the game space. Each Key Card lists twenty departure points with the departure time for the associated destination. Players log the times (to show that they really have seen the key card) and seek the next destination. The...
As of 2006, this game is produced in Seattle, Washington and sold in the souvenir shop at the nearby Museum of Flight. Players are assigned the roles of Wilbur and Orville Wright, each moving along their own separate track of 38 spaces. Movement is handled by flipping a coin, moving one or two spaces forward depending on the result. Each track is peppered...
“It was during World War I that the airplane became an important weapon of war. At the start of the war the planes were unarmed and were used for scouting. Soon the pilots were taking weapons with them on their flights. These early efforts were crude, but Dutch inventor Anthony Fokker eventually succeeded in synchronizing a machine gun with an engine so...
“At the start of World War II some pilots were still flying obsolete bi-planes. By the end of the war Germany had entered the jet age . . . The Battle of Britain was fought in the skies. The Allies had to gain air superiority before they could launch the D-Day invasion . . . In the Pacific the Japanese aircraft carriers dominated the seas. Only after four...
A miniatures air combat game for use at conventions or with history classes. The game may be played with 1/144 scale models or similar miniatures. Free print-and-play paper aircraft models are also provided for use with the rules. The playing board is a large hex mat with hexes about four inches in size. A five foot square map is suggested for fighter...
Target Ahead is the first book in the series of World War 2 Air War wargame rules in 1/600th scale and covers the classic fighter v bomber engagements. Each game is designed to be a balanced contest lasting around two hours. Target Ahead has two games based on the same objectives and structure featuring day and night raids. Players can use the prepared air...
Object of the game: Be the first to arrive and land at your destination airport." The game is patterned after real life experiences in flying. Players first earn pilots ratings, then 'take off' and climb to sufficient altitude for their Cross Country flight. Once they start Cross Country they encounter 'in flight' problems, the severity depending on how...
A new menace is threatening Earth and its inhabitants. Earthbound observers detected a huge armada of exotic, bionic spaceships, the Xenoids, headed towards our home planet. You are a veteran pilot piloting a heavily armed prototype fighter spacecraft, the "Exterminator". Equipped with state of the art laser and shielding technology, your piloting skills...
The game theme is about the USS Los Angeles rigid airship, designated ZR-3, which was built in 1923–1924 by the Zeppelin company in Friedrichshafen, Germany as war reparation. It was delivered to the United States Navy in October 1924 and after being used mainly for experimental work, particularly in the development of the American parasite fighter...
The galaxy is in peril! The evil robot Zaxxon and its legion of followers have conquered an asteroid belt! It's your job to ward off this threat before it's too late. Published in 1983, the Zaxxon Board Game was one of Milton Bradley’s numerous attempts to translate video games to board games. HOW TO PLAY THE GAME: 1. ROLLING THE DIE: both players roll...