Battle across the Solar System through a branching narrative campaign in this deck-building game for 2 or 4 players. Asteroid belt – RareMetal Ventures mining facility, 2205 CE. For five years, conflict between the Lunar Frontier Authority and a resistance movement known as the Breakers has destroyed peace across the solar system. Their war has drawn in...
The usual Uno rules - Players race to empty their hands and catch opposing players with cards left in theirs, which score points. In turns, players attempt to play a card by matching its color or number to the topmost card on the discard pile. If unable to play, players draw cards from the draw pile until they are able to place a card. Wild and special...
Goal: Be the first to travel with 'Lufthansa GDR' from Berlin via Praha to Budapest 1. Choose your coloured plastic plane and roll the die by turns - you may start with a '6' at once, otherwise follow a circuit - Kicking your teammate(s) is not allowed 2. Follow instructions if you land on a marked area 3. Stopover in Praha 4. Step out in Budapest and win...
On distant islands, small airline companies compete for the path to the top. Make sure you hold the most shares, and you’ll decide the company’s next moves! GOAL OF THE GAME In Up Too High your goal is to grow the companies you hold shares in as much as possible. By cleverly buying shares you can take advantage of the bigger airports, or make the decisions...
Best estimates today have it that the war in Europe most likely would have continued for about 24 months after February 1944 had it not been for the cumulative effects of the Allied strategic aerial offensive against the Germans. That means the war was most likely shortened somewhere between 13 and 15 months by the effects of that campaign. We say "most...
The sixth title in the excellent and expanding USE ME game system series concerns itself deep space and starship combat. From fighters to battleships along with dogfight to fleet actions this system by O.G.Joel takes you off the ground! USE ME means 'Ultra Simple Engine for Miniature Engagements' and this system delivers just that. Tactically challenging...
A.V.G. – The Flying Tigers is a book-based solitaire (or up to three player) air war game that recalls when a ragtag group of American pilots volunteered to fly for China against the Japanese. Recruited from the reserve officer ranks of the Navy, Marines, and Army, one hundred pilots signed contracts to fight. Of those, 99 went to Burma and China. Working...
VCR Dogfight is an exciting World War II era interactive video combat game for two intrepid players. You fly your aircraft around the gameboard in a snarling dogfight to gain advantage over your hapless opponent. When guns are fired, view actual World War II dogfight footage to see if you succeed with a hit, or perish in a blaze of your opponent's...
An early C20th magazine advertising insert for Veno's cough cure, featuring a board game. All playing pieces have to be cut out and pasted to card. The pieces are all types of flying machine, a Veno, Farman, Latham, Wright and Zeppelin. I didn't know there was a plane called a Veno but obviously the publishers decided this was an opportunity too good to...
Objective: Be the first reaching space 80 precisely - moving by turns - Simple 'Roll & Move' game; use two dice until space 50 is passed. Ending on a marked space follow instructions glued into the lid. Note: Due to breeches (seen on the board) game should had been published later than 1936, likely also later than 1938 (Klee take over) although there is no...
Simple roll-and-move race game themed for the 1934 MacRobertson International Air Race from from Mildenhall, England, to Essendon airport in Melbourne, Australia. The race was sponsored by confectionary magnate Sir MacPherson Robertson as part of the Melbourne Centenary celebrations. This game published as a promotion for Dutch biscuit company Verkade, is...
Welcome to the VFR Pilot Game! This game was developed for three primary reasons: to introduce non-pilots to the fascinating world of flying, to provide real pilots with review of the many frequently used rules and regulations, and to have fun . . . "By generating enthusiasm in an educational board game form, student pilots or pilots who fly infrequently...