Each player represents a European syndicate backing expeditions. You begin by attracting a famous explorer such as Columbus, Magellan, Ponce de Leon or Cortez. Then you must outfit an expedition and set off on a voyage of discovery... At sea, you must brave scurvy, storms and superstitions. After making landfall, you may encounter friendly natives or find...
Age of Monarchs is a multiplayer card-driven grand strategy game simulating the three centuries of the Modern Age, from Columbus' discovery of America in 1492 to the fall of the Bastille in 1789. Players represent the highest rungs of European monarchy, assuming the leadership of a major European Power, and struggling to achieve global supremacy over the...
User summary: The players are lord of house during Victorian England, and must, during six rounds, build up noble fame by having a staff of maids, important connections and land strips. Each round, a number of cards (maids, noble connections and lands) are laid out, and each player has 2 pawns that he may use to claim cards. Knocking away another player...
A game that is often described as a semi-sequel to Civilization. Players attempt to build up their cultures during the Middle Ages and Renaissance periods. The game features a card deck that holds events, payout cards, and famous leaders of the particular eras. Although all cards will turn up somewhere during the game, the timing and position in which they...
Description from the publisher: While master thieves hide in the shadows and plan their next moves, two new characters enter the city. At first, they don’t seem very suspicious – just an elderly lady with a rusty cat and a wandering actor. However, appearances can be deceptive and the new characters will soon prove that! Age of Thieves: Masters of Disguise...
The Sengoku Jidai - "age of warring states" - was a period of almost constant civil war in Japan from around 1467 to 1615 AD, during which warlords, or daimyo, vied for control of the archipelago. Whether you want to recreate a small clash between warbands or a large pitched battle, this rulebook will provide you with all the tools to relive the atmosphere...
Ages of Conflict is a multi-genre, or universal, tabletop miniatures war game. This is a game of mass battle in which you command an army with the goal of smashing your enemy into ruin. Ages of Conflict employs a flexible system allowing you to create units and armies from nearly any time and genre, including ancients, fantasy, black powder, and science...
Agincourt recreates the well known battle in 1415 of the same name. Each hex is 34 yards, counters from 250-500 men (1000 if double sized) or 1-2 artillery pieces. Each turn is 3 minutes. Each player alternates as the "phasing" player and moves in impulses, after each of which the opposing player can engage in archery fire. After movement morale is checked...
These rules were created after watching Richard Lester's film, 'The Three Musketeers' for the umpteenth time. The fighting there seemed so much more immediate and exciting than the gentlemanly way made famous by Errol Flynn and Douglas Fairbanks even thought these may have been more acrobatic. In these rules not only is there the possibility of the...