Panic Prey is a 1-4 player strategic board game inspired by the classic eighties film horror saga: ALIEN. Players assume the role of different crewmembers trapped aboard a spaceship with a deadly visitor: the panic predator (a.k.a., the Alien). Escape the ship, or finish off the creature! The game can be played either competitively or collaboratively, and...
A cooperative and immersive experience in which you must coordinate as best you can by taking advantage of every glimpse from the lines of sight and overhearing every bit of information. The game is divided into 3 days, each of which consists of 4 rounds. At each turn, players use up to 3 action points and, clockwise, choose whether to perform 1 or 2...
Panots is a competitive filler card game in which your goal is to build the most valuable sidewalk using the iconic panots of Barcelona. In each round, you must quickly choose between several panots and place them so that they fit perfectly with the existing ones on your board, thus maximizing your score. Strategy plays a crucial role: you must not only...
Paperbag Dungeon is a tile-laying dungeon builder, with elements of "tower defense," hidden puzzles, and resource management. Each turn you will choose a card to add to your dungeon. Build carefully because one wrong tunnel could let in monsters that have the ability to dig through walls, open doors and crash your Dungeon Gate. Mechanincs include: Tower...
Mind the Mushrooms is an 18 card solitaire, tile-laying dungeon builder, with elements of "tower defense," hidden puzzles, and resource management. Each turn you will choose a card to add to your dungeon. Build carefully because one wrong tunnel could let in monsters that have the ability to dig through walls, open doors and crash your Dungeon Gate. MTM...
Each player receives task boards with exotic islands. They must be connected with bridges as soon as possible! Players have at their disposal construction fragments of various shapes and lengths. Build, rotate, twist and combine with bridge settings. Watch out for volcanoes! Whoever solves their puzzle the fastest wins the respect of the local Papuans and...
Another envelope arrives at your doorstep to throw your life into chaos, only this time it isn't your friend on the other end. Instead, a new adversary has challenged you with a host of new tricks up their sleeves. Are you up to the challenge in this thrilling conclusion to the Wish You Were Here trilogy? Grab something to write with, something to research...
In the near future of Paradox, a space-time disturbance called The Quake is fracturing entire worlds’ timelines and removing these worlds from existence. Two to four players take on the roles of scientists working quickly to repair these worlds’ connections to their past, present, and future by making new time strands — however, every repaired connection...
Paradoxes are situations that have inexplicable or contradictory aspects. They are captivating logical mysteries. They can be situations that seem contradictory but are nonetheless true. Parrondo's paradox is one of the four key paradoxes in game theory. It was discovered by Juan Parrondo in 1996 describing a paradoxical situation where a combination of...
Paranoia is a game of tiles fast-paced and furious. And that happens because there are no turns. As in a discussion without a moderator, where no one respects the word and all speak at once, in Paranoia all play at once. But, in the middle of this whirlpool, there are rules that everyone must respect and give the game a fair balance between the noise and...
Parched is a coaster-based board game in which two competing players race to irrigate their hop or coffee bean farm. The octagonal, coaster pieces are reorganized by opponents through a card laying mechanic to create a blue line of waterway edges from the water source to their respective end coaster. Trick-taking card play is augmented by action cards...
Choose one of the four possible districts there is where the replica will be located. Mark your chosen quadrant by placing this postcard in the corner of the district. At the end of the game, each player will receive 3 points for each of their buildings completely within the chosen district and 2 points for their buildings partially inside the district....