From Dr. Toy: "There are 1,200 questions included in this innovative game. It is available in French and English. This game is perfect for children 6 and over. There are three questions on each card: one is aimed at younger children (6-7 yrs.) the second aimed for older(8-9 yrs) and the third aimed for 10 to 12 years old children. Everyone at all ages can...
McWiz Junior Deluxe contains all new questions in three age categories: 6-7, 8-9, and 10-12, all specifically geared to reinforce education -- many questions are taken from actual scholastic texts. As each card has a question from each age category, the game allows children of different age groups to play together. Each correct answer earns the player (or...
Spice up your Mechanica factories with devious new inventions to build around and harmless robotic overlords to cater to! Contains 10 double-sized Invention puzzle pieces that players bid on at the start of each game and add to their factory. From the Teleporter that can move bots to anywhere in your factory, to the Nanobot Converter that destroys bots and...
Agent Lance Steele is Deputy Director of the secretive organisation known as the Ministry of Time, and he’s having a tough day. His newest Junior Agent has gone missing on their very first assignment. They were sent back in time to investigate a strange anomaly in Medieval England, and nobody has heard from them since. The only clues are some coded...
From the back of the box: Welcome, gallant knights! Time to take part in the greatest tournament organized in honor of King Arthur and his queen, Guinevere. No physical courage or high morals required. Patience, cleverness, and cunning are all you need in these quick-witted, brain jousting games. The object of the game: to be the smartest and most cunning...
Before preparing for the dive you receive some objectives to locate the areas of some animals and others to avoid. Who will be able to complete it first? Abstract board game of 18 cards for two players where we will carry out an underwater expedition through the Mediterranean. Players must form a common sea of cards in which different sea creatures will...
Boardgame rules: Each player draws a snake from Cyclops' Cave and places it on the board to match the dark snake figuers. A player scores by matching color segments on snakes. As noted, instead of a dice, the unique Cyclop's Cave is used to pick up randomly the snakes. The other interesting and novel part is that the snakes may be placed in two different...
After four long decades serving a secret intelligence agency, an embittered Abigail Vandermist suddenly drops off the map. She has found something out. Something to do with an old rescue mission into the heart of the USSR, a nuclear physicist, and her own enigmatic father. With Abby on the run, you’re back to square one, and you are not the only ones...
Nicolaas Meester collapses during his opening speech, before the eyes of the public. The director of Circus Meester, a man of iron principles and many enemies, has been murdered. Suspects are questioned, evidence is collected. Someone is arrested and the case seems to have ended. Now, more than 135 years later, you receive a package ... It contains...
In the future, crime is out of control. Aliens, gangs, and worse run amok in the unified worlds of the United Galactique. The best solution was the MegaJail, provided by MegaJail Inc., a maximum security franchise. In MegaJail, the players are Wardens proving who is the best at running a wing of a MegaJail in order to secure a lucrative MegaJail contract....
MEGAPEDE catapults the player (alone or with friends) into the final days before universal collapse. Over the course of aeons, the stars have more than once come close to being extinguished by artificial means, yet providence has always lent a hand to its ungrateful children. This time is different. Somewhere deep within the cosmic drape, a colossal threat...