A spin-off from the popular Lost World Combat Book series. Instead of fantasy heroes, the players take the roles of fighting Dinosaurs. Each player neeeds a booklet to play. Booklets are traded and, as each player selects a move, a reference grid determines the result (wounds loss, off balance maneuvers, and so on). Combat continues until one Dinosaur or...
A spin-off from the popular Lost World Combat Book series. Instead of fantasy heroes, the players take the roles of fighting Dinosaurs. Each player neeeds a booklet to play. Booklets are traded and, as each player selects a move, a reference grid determines the result (wounds loss, off balance maneuvers, and so on). Combat continues until one Dinosaur or...
A spin-off from the popular Lost World Combat Book series. Instead of fantasy heroes, the players take the roles of fighting Dinosaurs. Each player neeeds a booklet to play. Booklets are traded and, as each player selects a move, a reference grid determines the result (wounds loss, off balance maneuvers, and so on). Combat continues until one Dinosaur or...
A spin-off from the popular Lost World Combat Book series. Instead of fantasy heroes, the players take the roles of fighting Dinosaurs. Each player neeeds a booklet to play. Booklets are traded and, as each player selects a move, a reference grid determines the result (wounds loss, off balance maneuvers, and so on). Combat continues until one Dinosaur or...
A spin-off from the popular Lost World Combat Book series. Instead of fantasy heroes, the players take the roles of fighting Dinosaurs. Each player neeeds a booklet to play. Booklets are traded and, as each player selects a move, a reference grid determines the result (wounds loss, off balance maneuvers, and so on). Combat continues until one Dinosaur or...
A spin-off from the popular Lost World Combat Book series. Instead of fantasy heroes, the players take the roles of fighting Dinosaurs. Each player neeeds a booklet to play. Booklets are traded and, as each player selects a move, a reference grid determines the result (wounds loss, off balance maneuvers, and so on). Combat continues until one Dinosaur or...
Lost Worlds is the most popular entry in Alfred Leonardi's line of book games, which also includes Ace of Aces. Each player has a character card and a booklet (and sometimes special Tactics, Luck, or Spell cards) for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven...
Lost Worlds is the most popular entry in Alfred Leonardi's line of book games, which also includes Ace of Aces. Each player has a character card and a booklet (and sometimes special Tactics, Luck, or Spell cards) for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven...
15 herbivorous dinosaurs face 3 carnivorous ones in the middle of a prehistoric jungle. On a grid of boxes, dinosaurs move in turn. Carnivorous dinosaurs can jump over opponents to eat them, herbivorous ones can not. Carnivorous ones win eating all opponents, herbivorous ones blocking them. The game is a traditional variant of Fox & Geese, rethemed....
The game is set in a pre-historic era and the players need to control the spirits of animals...the player with the best control of the mammoth can lead the tribe in their search for food The hunters take turns to choose an action: playing a card to move, creating a trap, destroying a trap or passing their turn. Players cannot directly attack the mighty...