Corrupted Kingdoms is a fun strategy and negotiation game set in a fantasy world, where you take on the role of an evil corporate monster, fighting for power over the pathetic united kingdoms and its political elite. To advance your hidden agenda, and enrich the lives of your friends and associates, you will use your horde of minions to corrupt and subvert...
The laws in Corruptia are decided between four walls, and the senators are the ones that will listen to the voice of the people. The problem is that the true objective of the senators is not the common good, but the surplus value of their private businesses. Each senator watches over his personal agenda, increasing its value through projects that favor it....
From the designers of Corruptia, came a new game for 2 players! Welcome to Corruptia: Second Round, an asymmetrical card game where a business man and a candidate try to obtain the major quantity of personal benefits during the second round of the presidential elections. As the benefactor, you will try to buy the presidential candidate offering different...
Each player will play as a corporation fostering particular political priorities such as Healthcare, Finance, Military, Foreign Affairs and Education. Each Bill will either benifit you or hinder your opponent. Use your vast wealth and influence to bend politicians to your will. Buy, bribe, cheat, steal and undermine your opponents as you try to gain the...
In Corruptopolis you will put your knowledge to the test and learn about the main cases of political corruption in Spain. Different and ironic tests will take you to Villa Corrupta, where you must show how attentive you have been to the present news. Objective: Arrive at Villa Corrupta and correctly answer a question in each case, first going through the...
Corsica is a fan-designed strategic board game for 4 players based on Lewis E. Pulsipher's Britannia. In a typical game of Corsica, during 16 game rounds players will take command of the different nations that invaded and partially or fully controlled the island between 556 b.C., when the Ancient Greeks first settled the spot of Aleria, and 1796 a.D., when...
"Corteo" is a simulation of a demonstration in a city. A huge mass of people goes across it trying to occupy the most important spots: from embassies to the TV Station, from the government palace to the court, from the prison to the most fashionable shops. Counters have traditional movement and combat scores. The Demonstration player has a lot of slow...
We’ve created a cooperative board game for adults that serves as an introduction to cooperative game models, movement strategy building, and last but not least, key principles in nonviolence. It serves as a creative way to build positive, empathic, and meaningful connections between diverse individuals. Designed for 3-5 players, the game time runs...
Description from the designer: On the surface, Colbridge is a thriving medieval city, ruled over by a council of three wise nobles. But beneath the calm façade the council is locked in a deadly battle for mastery. Your reputation for resourcefulness has seen you hired to help elevate one of the councilors by acts of charity, bribery, or violence. The only...
In Council of Florence, players take on the role of a Renaissance family, vying for control of the powerful city council. By using artists, merchants, politicians, and spies at crucial moments, you can raise your family's reputation among the city's key factions, securing council positions for those loyal to you. The game takes place over 9 to 11 rounds....
The highest decision-making organ in a city is the City Council, which lays down the general operative and financial outlines for a city and decides on its main objectives. The true power, however, is a little further down the hierarchy in the different councils working under the City Council. In the card-driven game Councils & Contracts, the players act...
In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area. Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of...